Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
Thaumic Arcana-1.3.0.jar release | 827.79 KB | Sep 15, 2019 | 1.12.2 | 30,539 | Download |
Thaumic Arcana-1.2.0.jar release | 833.91 KB | Dec 11, 2018 | 1.12.2 | 78,554 | Download |
Thaumic Arcana-1.1.1.jar release | 676.12 KB | Nov 29, 2018 | 1.12.2 | 1,045 | Download |
Thaumic Arcana-1.1.0.jar release | 1.28 MB | Nov 22, 2018 | 1.12.2 | 691 | Download |
Thaumic Arcana-1.0.0.jar release | 1.26 MB | Nov 19, 2018 | 1.12.2 | 230 | Download |
Thaumic Arcana 1.3.1 beta | 830.12 KB | Dec 16, 2021 | 1.12.2 | 0 | Download |
Thaumic Arcana-0.6.0.jar alpha | 1.26 MB | Oct 2, 2018 | 1.12.2 | 602 | Download |
Thaumic Arcana-0.5.0.jar alpha | 1.06 MB | Sep 23, 2018 | 1.12.2 | 241 | Download |
Thaumic Arcana-0.4.0.jar alpha | 1.12 MB | Sep 16, 2018 | 1.12.2 | 159 | Download |
Thaumic Arcana-0.3.2.jar alpha | 455.31 KB | Sep 15, 2018 | 1.12.2 | 98 | Download |
Thaumic Arcana-0.3.1.jar alpha | 455.30 KB | Sep 15, 2018 | 1.12.2 | 116 | Download |
Thaumic Arcana-0.2.1.jar alpha | 257.85 KB | Aug 31, 2018 | 1.12.2 | 254 | Download |
Thaumic Arcana-0.2.0-SNAPSHOT.jar alpha | 228.20 KB | Aug 27, 2018 | 1.12.2 | 159 | Download |
Thaumic Arcana-0.1.1-ALPHA.jar alpha | 360.52 KB | Aug 18, 2018 | 1.12.2 | 213 | Download |
Thaumic arcana 0.1.0-alpha alpha | 352.75 KB | Aug 13, 2018 | 1.12.2 | 142 | Download |
Screenshots
Description
A thaumcraft addon, that currently features biomancy as a school of knowledge. it is different from "Biothaumaturgy" since it does not uses arcane mechanisms, it is living things+magic.
Looking for a maintainer! I do not have the time/mood to continue doing it, and I also feel like it needs more fresh ideas that I no longer have! Feel free to fork it, connect me on discord for a transfer.
Bug reports go to the issue tracker, not the comment section. (click "issues" in the menu)
EDIT:
My enthusiasm about modding has faded at the time of this edit. I don't want to touch this. I still feel fond of the ideas I had here, but I just can't get into the code again. It is available on GitHub, feel free to fork it and continue the work.
Disclaimer:
The mod is partially inspired by Thaumic Horizons, but is not a clone/port!
Mechanics
Growth
Apply alchemical principles to farm products in order to make more of them. This includes:
- beef, pork, mutton (no fish)
- wheat, potatoes, carrots, beet
- pumpkins and melons
- all vanilla trees
More options for leather farming.
Enchanting
Create a new type of enchantment, that can be applied to living creatures (including yourself), instead of inanimate objects.
types:
- fertile: increases birthrates (up to triplets)
- protection
- strength
- respiration
- speed
- vitality: regeneration
- spider limbs: allows you to climb walls and stick to them
Additionally, you can apply modifiers to them (one/creature):
- negation: flips the effect of the enchantment, or turns it off if flipping makes no sense.
Tools and armor:
- tools that can regenerate themselves from hunger
- tools that can give potion effects to the creatures they hit
- armor that constantly gives a set of potion effects to the wearer
Other features
- alchemical fertilizer (easy to mass produce)
- metal transmutation (works with all Thermal Foundation metals, if provided)
- paper recipe
- organic dye duplication
- custom potion brewing
And more.
For modpack/map makers
The mod is prepared for this purpose. Every new type can be extended via addons, mods, and all the research can be altered/reordered.
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