Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| AutoEquipmentEnchant_v0.6.0 beta | 23.22 KB | Jun 27, 2012 | CB 1.2.5-R4.0 | 2,145 | Download |
| AutoEquipmentEnchant_v0.5.1 beta | 22.37 KB | May 12, 2012 | CB 1.2.5-R1.2 | 490 | Download |
| AutoEquipmentEnchant_v0.5 beta | 23.10 KB | Apr 5, 2012 | CB 1.2.3-R0.2 | 390 | Download |
Description
Auto Equipment Enchant
This plugin allows equipment to automatically gain enchantments as they are used. A 'use' is defined differently for each item:
- Tools (pickaxe, shovel, axe) – by destroying blocks
- Weapons (sword, bow) – by damaging enemies
- Armour (helmet, chestplate, leggings, boots) – by being damaged by enemies
Configuration
The chance for each item to gain an enchant per 'use' is configurable. The default values are set to allow around 2 enchantments on average, with the exception of gold items, which should get around 4 on average.
The actual value in the configuration is a chance, out of 100, of an enchantment being gained per 'use'.
Permissions
There are currently no permissions, but if it is required that only certain players can auto-enchant, then I can implement this.
Updates
When Minecraft updates, the enchantments may change, and it may take a little while before I can push through the new enchantments. However, the plugin should work fine. If an issue does occur, let me know and I will update ASAP.
The Future Of This Project
I have now started university, so my time is now much more limited than before. This, along with a severe drop in my Minecraft activity, means that my updates may be infrequent (more so than usual). I am not sure what is going to happen, whether I will be able to continue working on this or not. And of course, as a student, my funds are limited so I will have to look for a job at some point, which will limit my time even further.
Get 0.05 TON 💎
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