Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Bullseye.jar v0.10.0 release | 30.60 KB | Aug 3, 2022 | 1.19.1 | 5 | Download |
| Bullseye.jar v0.9.1 release | 10.68 KB | Oct 25, 2021 | 1.17 | 240 | Download |
| Bullseye.jar v0.8.1 beta | 11.67 KB | Apr 14, 2019 | 1.12 | 180 | Download |
| Bullseye.jar v0.8.0 beta | 21.95 KB | Sep 2, 2014 | 1.6.4 | 329 | Download |
| Bullseye.jar v0.7.1 beta | 13.63 KB | Aug 19, 2012 | 1.5.2 | 684 | Download |
| Bullseye.jar v0.7 beta | 13.63 KB | Aug 12, 2012 | CB 1.3.1-R1.0 | 397 | Download |
| Bullseye.jar v0.6 beta | 11.21 KB | Aug 5, 2012 | CB 1.2.5-R5.0 | 440 | Download |
| Bullseye.jar v0.5 beta | 10.97 KB | Jul 29, 2012 | CB 1.2.5-R5.0 | 402 | Download |
| Bullseye.jar v0.3 beta | 8.58 KB | Jul 20, 2012 | CB 1.2.5-R4.0 | 407 | Download |
| Bullseye.jar v0.2 beta | 8.44 KB | Jul 18, 2012 | CB 1.2.5-R4.0 | 254 | Download |
| Bullseye.jar v0.1 beta | 7.77 KB | Jul 17, 2012 | CB 1.2.5-R4.0 | 189 | Download |
Screenshots
Description
Bullseye adds the ability for blocks to detect arrows with a sign. Allows you to create a Bullseye block (arrow detector block) by placing a sign, with special text, on any block. Whenever that block is hit with arrows, the sign will change to a redstone torch briefly.
Features
- Makes blocks able to detect arrows hitting them!!
- The detection is shown by Bullseye signs turning into a redstone torch briefly
- No commands
- Can put multiple signs on one block
- Bullseye signs turn Blue if placed on a valid block, and Red if placed on an invalid block.
- Can configure which blocks to allow in a whitelist/blacklist.
- Optional message to be displayed when the Bullseye block is hit with an arrow, message can be written on the last three lines.
- Spaces needed between lines
- Works with colors (external plugin needed)
- Works with any block you can put a sign on!
- If the block has an Inventory (Chest, Dispenser, Enchantment Table, etc.) hold Shift to put a sign on them
- Option for arrows shot out of Dispensers to activate the signs
- Option for arrows shot by Skeletons to activate the signs
Usage pics

These are examples of valid signs:

Here is an example of an invalid sign:

To-Do
- Add permissions.
- Anyone have any ideas? Create a ticket.
Maybe figure out how to get Chests and Enchanting tables to work correctly??(v0.8)Add config for which blocks to allow.(v0.7)Fix water issue.(v0.5)Add Furnaces, Crafting tables, etc.(v0.3)
Source
- Is on
Github
Issues?
- Either create a ticket or
- Post them here.
Changelog
Version 0.8.1
- Support for 1.12
- Note: 1.13 is working, but glitchy. Not recommend to use for 1.13. It will require more code changes to work properly
Previous changes:
Version 0.8.0
- If you can put a sign on it, it will work (got all blocks working)
- Flowing water can't stop a Bullseye sign!
- Better detection of the block hit by an arrow
- Prevented explosions from dropping the redstone torch and cancel putting the sign back
- Added an allowSkeleton option in the config to allow skeletons to activate Bullseye signs
- Rewrote a lot of code because the old stuff was deprecated
- Improvements and bug fixes
- I did a 0.1.0 increase mainly because of just how much code was rewritten
Version 0.7.1
- Highly recommended for users of v0.7.0
- Fixed a bug that made all signs created think they were bullseye signs.
Version 0.7 (broken: use v0.7.1)
- Added config.yml
- Whitelist/Blacklist for which blocks to allow as Bullseye blocks.
- Add option for arrows launched from dispensers to activate the Bullseye signs.
- Default is true and can be changed in the config.yml
- Built with CB1.3.1-R1.0, works with CB1.2.5
- Some code optimization.
Version 0.6
- Code optimization.
- More work on the previous water bug.
- Built with 1.2.5-R5.0 and working in 1.3.1-R0.1
- In 1.3.1 when using a fly hack (such as zombe's) arrows don't shoot right.
- Fixed issue where if a player hit a Bullseye sign, only that sign would change, even if there were others on the attached block.
Version 0.5
- Highly recommended for all users
- Fixed an issue where v0.4 would only work with previously made signs, and not new ones.
- Confirmed it working on CraftBukkit 1.2.5-R5.0.
Version 0.4 (broken: use v0.5)
- Bug fix: when placed near water, could potentially lead to an infinite amount of redstone torches
Version 0.3
- Note blocks, Crafting tables, and Jukeboxes work like Furnaces and Dispensers.
- Ender portal frames added to "invalid" list.
Version 0.2
- Added ability for furnaces and dispensers to be Bullseye blocks.
Version 0.1
- Initial release
- If you place a water bucket directly on a redstone torch when its active, the torch will drop and the sign will still change back, allowing for an infinite amount of redstone torches
- If changing the whitelist/blacklist blocks, the first line on an already made Bullseye sign won't change color until it is shot.
Get 0.05 TON 💎
Download
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