Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| CellMod 3.0.3 release | 90.83 KB | Apr 4, 2013 | 1.5.1 | 4,020 | Download |
| CellMod 3.0.2 release | 47.31 KB | Feb 22, 2012 | CB 1.1-R7 | 2,643 | Download |
| CellMod 3.0.1 release | 121.83 KB | Nov 28, 2011 | CB 1.1-R3 | 4,749 | Download |
| CellMod 2.2.1 release | 84.42 KB | Oct 13, 2011 | CB 1317 | 1,203 | Download |
Description
CellMod allows users to have a virutal cell phone in Minecraft. Users may send each other messages by using that cell phone. To use the cell phone though, users must first have service or be within a certain distance of a tower. If a user is within a certain distance of a tower, they will have service. The plugin also includes a "911" feature, that allows players to send a message to on online admins and the admin can see the player's name and phone number, as well as the message, even without having service.
A quick update has been released to support newer versions of CB. The latest release requires Vault instead of Register. At this time, I don't plan on continued support of this plugin.
Features:
- Private user-to-user messaging.
- Tower Signal Strength Indicator.
- Requires "cell service" to send or receive texts.
- Support for PermissionsEx/SuperPerms and Most Economies (Vault).
- Emergency contact option for players to contact admins and for admins to contact players.
- Users are assigned numbers (can be changed once) to use to contact each other.
- Phonebook listing of all phone numbers
- SQLite/MySQL Support
- Multiple Carriers
- Messaging Plans
Commands:
/ct – Mark a block as a "tower"
/cell – Pull out your cell phone, and check signal
/send [phone number] [message] Send a text message
/number [4 digit number] – Changes your phone number
/em [message] – Sends a message to all online administrators for emergency use.
/directory – Lists all online users phone numbers
/plan – Shows your current messaging plan
/carrier – Shows information about your carrier
/carrier create [name] – Create a new carrier
Configuration:
All configuration options are stored in /plugins/CellMod/config.properties,
tower-material is the item id of the material that cell towers should be made of.
show-at-login is a true/false boolean, that controls if CellMod shows up at user join.
network-name is the name of the cell network, shown on any command.
Permission Nodes:
cellmod.createcarrier – Permission to create a cell towers and carriers.
cellmod.use – Permission to use cell phone.
cellmod.changenumber – Permission to change number.
cellmod.destroy – Permission to destroy cell towers and their blocks.
cellmod.emcontact – Permission to receive all 911 messages from players.
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