Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Checkpoint 1.1 (1.3.1 fixed) release | 13.71 KB | Aug 12, 2012 | CB 1.3.1-R1.0 | 2,267 | Download |
| Checkpoint (Compiled for 1.2.5 R5.0) release | 12.67 KB | Jul 30, 2012 | CB 1.2.5-R5.0 | 796 | Download |
| Checkpoint Version 1.1 release | 12.68 KB | Apr 13, 2012 | 1.2.5 | 958 | Download |
| Checkpoint v.1.0 release | 13.36 KB | Dec 14, 2011 | 1.0.0 | 951 | Download |
Description
With Checkpoints, you can assign "checkpoints" for a WorldGuard regions.
If a player enters this region, the checkpoint of this region will be assigned to the player, so the player can use the command /checkpoint to teleport to the checkpoints of the region or respawn there if the player dies.
Dependencies
- WorldGuard
Commands
/checkpoint – Teleport to the last checkpoint
/checkpoint set – Set the checkpoint of the region, you are currently in
/checkpoint set <region id> – Set the checkpoint of a region
/checkpoint unset <region id> – Remove the checkpoint of a region
/checkpoint reload – Reload the configuration
Permissions
You need (!) a permissions system, supporting Bukkit's native permission system.
The main permissions:
- checkpoint.admin (Allow admin commands)
- checkpoint.tp (/checkpoint command)
- checkpoint.respawn (Players can respawn at checkpoints)
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