Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| V2.0.1 release | 317.78 KB | Mar 17, 2021 | 1.16.5 | 465 | Download |
| V2.0.0 release | 317.69 KB | Feb 3, 2021 | 1.16.5 | 168 | Download |
| V1.1.0 release | 375.17 KB | Dec 7, 2020 | 1.16.5 | 129 | Download |
| V1.0.0 release | 314.06 KB | Nov 25, 2020 | 1.16.5 | 26 | Download |
Description
This pack improves both fire & soul fire! Fire blocks are no longer stretched, nicely being 1 block tall or occupying their 1-block hitbox in all the different fire variations, while also not being stretched by the game's weird rescaling. They look more consistent & their blades are no longer visible only from one side, making them neater & easier to notice. To account for this new lack of stretching, the animation itself has been "sped up" to prevent fire from looking sluggish.
In 1st person view, fire is lower & more translucent to block way less of your vision. For entities, the game is hardcoded to stretch the fire texture by varying amounts, but I've also done what I can to make the pixels look less rectangular. These textures are now separate from the ones used for fire blocks to allow each to be better tailored for use in different areas, without having their looks impact each other.
I hope this pack serves you well!


I stack my personal resource pack (containing this content among many other things) above the Faithful 32x pack, so this pack's textures are edited off Faithful textures to fit the rest of my game's look. For best results, use Faithful & stack it below this pack. You can find it @ https://faithful.team/.
Get 0.05 TON 💎
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