Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| V3.1.0 release | 3.40 KB | Dec 1, 2021 | 1.18.1 | 1,105 | Download |
| V3.0.1 release | 3.40 KB | Nov 30, 2021 | 1.17.1 | 111 | Download |
| V3.0.0 release | 3.40 KB | Nov 28, 2021 | 1.17.1 | 61 | Download |
| V2.1.0 release | 139.38 KB | Jan 3, 2021 | 1.16.4 | 6,861 | Download |
| V2.0.1 release | 139.37 KB | Dec 31, 2020 | 1.16.4 | 186 | Download |
| V2.0.0 release | 139.37 KB | Dec 24, 2020 | 1.16.4 | 433 | Download |
| V1.1.0 release | 137.79 KB | Dec 3, 2020 | 1.16.4 | 1,645 | Download |
| V1.0.0 release | 269.67 KB | Oct 28, 2020 | 1.16.4 | 444 | Download |
Description
This pack changes how shields are positioned & scaled in 1st-person view for either hand, so that they block much less of your vision, while still looking good & "correct". It also includes custom display positions & sizes for all possible cases, such as GUIs, 3rd person, dropped items, item frames, fox mouths, villager hands & heads.
Via "simulated" model positioning, all the values I've included use precise maths in order to match, be consistent & be symmetrical. This is unlike vanilla where the different positions vary greatly when comparing each hand (you can thank Mojang for their own entity model origin jank).
Other features include a custom break texture & different positions for the shield in your hotbar depending on the state of the shield.
Pictured below is how your shield will look with this pack, when simply held (top) and when blocking (bottom):

And here's a look at some of the other features mentioned above:

I stack my personal resource pack (containing this content among many other things) above the Faithful 32x pack, so the custom break texture is edited off Faithful textures to ever so slightly more fit the rest of my game's look. You may wish to use Faithful & stack it below this pack too. You can find it @ https://faithful.team/.
Get 0.05 TON 💎
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