Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| CobbleForDays-1.6.0.jar release | 41.05 KB | Sep 9, 2022 | 1.19.2 | 17 | Download |
| CobbleForDays-1.5.1.jar release | 41.18 KB | Apr 7, 2022 | 1.18.2 | 252,975 | Download |
| CobbleForDays-1.4.0.jar release | 41.16 KB | Apr 7, 2022 | 1.18.1 | 1,263 | Download |
| CobbleForDays-1.3.7.jar release | 40.31 KB | Nov 16, 2021 | 1.16.5 | 1,010,335 | Download |
| CobbleForDays-1.3.5.jar release | 40.31 KB | Oct 24, 2021 | 1.16.5 | 214,426 | Download |
| CobbleForDays-1.3.1.jar release | 40.30 KB | Sep 3, 2020 | 1.16.5 | 958,274 | Download |
| CobbleForDays-1.2.0.jar release | 40.23 KB | Sep 3, 2020 | 1.16.1 | 2,480 | Download |
| CobbleForDays-1.1.3.jar release | 40.00 KB | Mar 21, 2020 | 1.15.2 | 578,988 | Download |
| CobbleForDays-1.1.1.jar release | 39.68 KB | Jan 29, 2020 | 1.15.2 | 12,692 | Download |
| CobbleForDays-1.0.2.jar release | 39.28 KB | Oct 28, 2019 | 1.14.4 | 232,789 | Download |
Description
Here is a simple cobblestone generator. There are 5 tiers available in case people wish to add a multiple versions.
This was made mainly as a standalone block to help servers. It's far more performant to have a single ticking TE then it is a bunch and in-world cobble generation.
But feel free to use as you will.
Each tier has settings that can be edited in the server config file.
[server.1]
#The maximum amount of items to hold in the internal buffer.
#Range: > 1
max = 64
#The amount of items to generate every update.
#Range: > 1
count = 1
#The number of ticks between every generation update.
#Range: > 1 interval = 40
#Set to true to enable automatically pushing to inventories above this block.
pushes = true

Thanks Drullkus for making a pretty model for them.
These are the default recipes, but obviously can be edited in data packs.





Get 0.05 TON 💎
Download



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