Minecraft Combat Tagged! mod 2026 download
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minecraft mod Combat Tagged!

Combat Tagged!

Game Version: 1.12.2
Total Downloads: 2,110
Updated: Mar 22, 2019
Created: Nov 5, 2018
Download Combat Tagged!Download Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
CombatTagged-1.12.2.009.jar +1 More release 11.09 KB Mar 22, 2019 1.12.2 1,546 download Combat Tagged! CombatTagged-1.12.2.009.jar

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CombatTagged-1.12.2.008.jar +1 More release 10.59 KB Mar 19, 2019 1.12.2 42 download Combat Tagged! CombatTagged-1.12.2.008.jar

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CombatTagged-1.12.2.006.jar +1 More release 10.39 KB Dec 12, 2018 1.12.2 245 download Combat Tagged! CombatTagged-1.12.2.006.jar

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CombatTagged-1.12.2.005.jar +1 More release 10.04 KB Nov 28, 2018 1.12.2 35 download Combat Tagged! CombatTagged-1.12.2.005.jar

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CombatTagged-1.12.2.004.jar +1 More release 7.91 KB Nov 5, 2018 1.12.2 109 download Combat Tagged! CombatTagged-1.12.2.004.jar

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CombatTagged-1.12.2.003.jar release 7.81 KB Nov 5, 2018 1.12.2 35 download Combat Tagged! CombatTagged-1.12.2.003.jar releaseDownload

Description

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When a player damages another player, both into "combat mode".  If you disconnect while in combat mode, you die!

 

With lightning effects and a special death message!

 

"Cooldown" time (time you need to wait before disconnecting after giving/taking pvp damage) is changeable in the in-game mod config menu.  There are some other options in there as well, for removing the lightning effect, setting the death message, etc.

 

 

 

Yes, you can use it in your modpack if you want (MIT license).

 

A list of my curseforge mods can be found here

 

General announcement: I've been focused on my work for a specific MC server (and have not been doing mod work outside of it) for a while. Said server is closing soon and its team is moving to a project outside of MC entirely. I've decided it's time to stop modding and start working on a game project I can sell. I will be catching up on responding to some postings here and on curseforge / github and possibly release some final updates for some mods, after which I will officially drop all current projects.

All source code for existing public projects will be available as open source on github for any developers interested in forking them or otherwise copying part or all of their code.

 

Also, to anyone who has found Dynamic Stealth interesting and/or enjoys stealth games like I do, I do plan on creating one or more games with stealth systems eventually, though I don't know if the first full game I release will have stealth or not (I may do some simpler projects first).

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