Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| ContainerFix MC1.13.2 v1.0 release | 13.01 KB | Apr 20, 2019 | 1.13.2 | 3,574 | Download |
| ContainerFix MC1.12.2 v1.0 release | 13.97 KB | Mar 16, 2018 | 1.12.2 | 1,077,455 | Download |
Description
ContainerFix fixes a common issue with many mods that doesn't close
the Gui of a Container, even if that container is destroyed or removed somehow.

This mod is supposed to be used in conjunction with other mods.
This bug was discovered by Darkosto.
For modders:
If you want to fix this issue for your mod, override Container#canInteractWith. In there, you would do a check if the TileEntity of the container still exists in the world, and if the player is close enough to the Block. This would mimic vanilla behavior.
Example:
@Override
public boolean canInteractWith(EntityPlayer player)
{
return te.world.getTileEntity(te.getPos()) == te && player.getDistanceSq(te.pos.add(0.5, 0.5, 0.5)) <= 64;
}
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