Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| CryoUtilities_1.19-1.0.5.jar release | 109.18 KB | Aug 31, 2022 | 1.19.2 | 1 | Download |
| CryoUtilities_1.19-1.0.3fBETA.jar beta | 109.52 KB | Aug 23, 2022 | 1.19.2 | 14 | Download |
| CryoUtilities_1.19-1.0.3fALPHA.jar alpha | 109.51 KB | Aug 21, 2022 | 1.19.2 | 4 | Download |
Description
NOTE: This mod is used on both server-side AND client-side. Can be made client-side if requested. This is also a Forge mod.
A Nice little mod with a couple of QoL features:
– AoA-Like Textured Configurable Progress Bars implemented for Armor, Hunger, Breath and Mount Health. Credit to Tslat’s Nevermine.
– Some progress bars have more details such as Hunger Bar can also track Saturation and Exhaustion.
– ToroHealth’s Server-Side Damage Indicator (As Toro’s Damage Indicator is client side) to showcase entities damaged from player. Credit to ToroCraft.
– The number will only showcase if the Player Client deals damage to a Living Entity and will also show its color.
– If the player critically hits a mob, it will show as a Yellow Number with a slightly bigger font.
– If the player hits a mob normally, it will show as a White Number.
– If the player deals absolutely no damage to a mob, it will show as a Gray Number. There is a difference between a “Gray Zero” and a “White Zero”: the former will never kill a mob, the latter will slowly kill a mob.
– Normal damage particles are transparent.
– Appleskin’s Saturation and Exhaustion Level networking implemented to an improved Hunger Bar. Credit to squeek502.
– More nice QoL features will be coming soon! Block visual feedback not included, download WAILA (or WTHIT) instead unless requested.

A Demonstration of a Player (That’s me!) throwing an egg to a chicken. It does no damage as expected along with showcased progress bars.
NOTE: JourneyMap (Upper Right corner of the screen) not included as this was tested in an existing server.
Get 0.05 TON 💎
Download


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