Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Daemonic 1.1.1 release | 46.37 KB | Mar 3, 2021 | 1.16.5 | 161,991 | Download |
| Daemonic 1.1.0 release | 46.42 KB | Feb 25, 2021 | 1.16.5 | 16,683 | Download |
| Daemonic 1.0.3 release | 39.10 KB | Feb 19, 2021 | 1.16.5 | 2,338 | Download |
| Daemonic 1.0.2 release | 39.10 KB | Feb 18, 2021 | 1.16.5 | 162 | Download |
| 1.0.1 release | 35.50 KB | Feb 16, 2021 | 1.16.5 | 296 | Download |
| Daemonic 1.0.0 release | 25.04 KB | Feb 12, 2021 | 1.16.5 | 448 | Download |
Screenshots
Description
Daemonic
This is a simple add-on to the Origins mod, adding one new "possessed" origin and a cheaper way of making your base phantom-proof. You need Fabric API 0.29+ and Origins 0.5.1 for this to function properly. Seeing as this is my first mod, I will probably not be able to solve any issues, if such arise.
Origins:
Cursed – very good for lategame staying alive:
+Immense health regeneration when over 40 experience levels
+Health and experience regeneration from every hit
+Ethereal power which lets you bail out when things get dangerous
-Iron makes you burn because fae
-Water deals you damage
-Being in the sun makes you be dealt more damage (generally a bad idea)
Weeping – very good for making others not stay alive
+ Double attack speed (when resource bar maxed) + movement speed, greater reach
+ Resource bar that goes up when you deal over 1 heart of damage to entities, slowly cools down.
+ Area of Effect ability that deals massive damage to everyone nearby (can kill a player in full netherite gear in around 3 seconds).
– Iron makes you burn
– Water makes you hurt
– Half health and more kinetic damage
NOTICE:
I no longer have interest in maintaining/updating this project. If you want to do it yourself, go ahead, the license allows you to do so.
Get 0.05 TON 💎
Download


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