Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| (Fabric) v1.1.0 for 1.17.1 release | 80.51 KB | Jul 8, 2021 | 1.17.1 | 71 | Download |
| (Fabric) v1.1.0 for 1.16.5 release | 80.16 KB | Jul 8, 2021 | 1.16.5 | 10 | Download |
| (Forge) v1.1.0 for 1.16.5 release | 80.08 KB | Jul 8, 2021 | 1.16.5 | 36 | Download |
| (Fabric) v1.0.1 for 1.17.0 release | 79.22 KB | Jun 23, 2021 | 1.17 | 532 | Download |
| (Forge) v1.0.1 for 1.16.5 release | 78.80 KB | Feb 14, 2021 | 1.16.5 | 13,674 | Download |
| (Fabric) v1.0.1 for 1.16.5 release | 78.87 KB | Feb 14, 2021 | 1.16.5 | 2,821 | Download |
| (Forge) v1.0.0 for 1.16.5 release | 78.68 KB | Jan 19, 2021 | 1.16.5 | 1,621 | Download |
| (Fabric) v1.0.0 for 1.16.4 release | 78.77 KB | Jan 7, 2021 | 1.16.5 | 773 | Download |
Screenshots
Description

A mod designed to add a red tint when the player takes damage.
- The red vignette gradually darkens as your hp reduces.
- The health threshold value (Decides from how much health the tint starts rendering) is configurable using the /tint command.
- Typing /tint simply displays the the currently set health threshold.
- Typing /tint reset sets the threshold to 20 which is the default value.
- Typing /tint anynumberbetween0and20here customizes the health threshold.
- The threshold value is stored in damage_tint.json in the config folder of your minecraft run directory.
- The configurable threshold value is gonna be the same irrespective of the world/server you are in. Say if you set it to 10, whatever world you enter with the mod, the tint will only appear from 10 health (5 hearts) onward.
Get 0.05 TON 💎
Download







![RKYfault | Default Edit for Bedrock [8x]](https://files.minecraftpatch.com/addons_new/rkyfault-default-edit-for-bedrock-8x-470253/screenshots/rkyfault-default-edit-for-bedrock-8x-scr-1-mini.jpg)
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