Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| DeathPenalty-1.7.0 release | 1.34 MB | Mar 27, 2022 | 1.18.2 | 5 | Download |
| DeathPenalty-1.5.5 release | 679.07 KB | Aug 23, 2021 | 1.17 | 71 | Download |
| Update Version 1.5.0 release | 299.99 KB | Aug 7, 2021 | 1.17 | 25 | Download |
| DeathPenalty-1.4.1 release | 294.24 KB | Aug 2, 2021 | 1.17 | 16 | Download |
Description
About
Death Penalty is simple plugins to remove money, food, and health when they die.
This plugin depends on Vault to hook into economy plugins and Permission plugin like LuckPerms or other Permission plugin
Features
- Per world settings
- Per group settings
- Percentage money or fixed money
- Set Health and Food when respawn
- Spawn Monster on player death
Installation
- Download this plugin
- Download Vault and Permission plugin
- Place the .jar into your plugins folder
- Start your server
Commands
- /deathpenalty reload (with permission deathpenalty.admin)
- /deathpenalty check
Need Java 16 for run this plugin
Example Config
############################################################
# +------------------------------------------------------+ #
# | DeathPenalty | #
# +------------------------------------------------------+ #
############################################################
#Change Prefix for command message
Prefix: "&l&2[&3DP&2]&4"
#(Global) Set True if use DeathLost as Percent value. Set False if use DeathLost as Flat value
IsPercent: true
#(Global) Set Money penalties for death player (flat or percent) Global
MoneyLost: 5
#(Global) Change Death money min
DeathMoneyMin: 500
#(Global) Change Death Message lost money
DeathMessage: 'You died and lost %s money'
#(Global) Set penalties remove heart for respawn player Global (Usually one heart bar = 2 )
DeathRemoveHealthBar: 10
#(Global) Set penalties remove food for respawn player Global (Usually one food bar = 2 )
DeathRemoveFoodBar: 10
#(Global) Your food level will instantly drop if you are saturated 0, Vanilla Default Saturation is 5
DeathsetSaturation: 1
#Set enable world for penalties
EnabledWorlds:
- 'world'
- 'world_nether'
- 'world_the_end'
#Set to true if you want use per Group setting instead Global settings
UserPerGroup : false
#Set group for User PerGroup, you can add, remove or edit default group setting
Group:
default:
#Set Money penalties for death player (flat or percent) default group name
MoneyLost: 5
#Change Death money min
DeathMoneyMin: 500
#Set penalties remove heart for respawn player for default group name (Usually one heart bar = 2 )
DeathRemoveHealthBar: 5
#Set penalties remove food for respawn player for default group name (Usually one food bar = 2 )
DeathRemoveFoodBar: 5
#Your food level will not instantly drop if you are saturated > 0, Vanilla Default Saturation is 5
DeathsetSaturation: 1
vip:
MoneyLost: 2
DeathMoneyMin: 100
DeathRemoveHealthBar: 2
DeathRemoveFoodBar: 2
DeathsetSaturation: 1
#Spawn Monster on player death
SpawnMobs:
#Enable or Disable Spawn monster on player death
Enable: true
#Set type mobs when player death. https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
MobType: Zombie
#Equip monster with helmet for sun resisted.
WithHelmet: true
#Disable mob drop, this option using event.getEntity().getName().contains(PrefixName).
#So, if other custom mobs using same name as PrefixName. It won't drop.
#If DisableMobsDrop False, players will use their death monster for farm item and exp.
DisableMobsDrop: true
#Spawn monster with player names
WithName:
#Set true for enable this options, and false for disable.
Enable: true
#Prefix on monster name.
PrefixName: "Monster Of"
#Set custom max health for monster spawn.
CustomMobsHealth:
#Set true for enable this options, and false for disable.
Enable: true
#Set max health for monster death spawn.
MaxHealth: 20
#Set food debug message for player has permission (deathpenalty.admin)
DebugFood: false
This plugin use bStats
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