Minecraft Difficulty Lock (Fabric) mod 2026 download
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minecraft mod Difficulty Lock (Fabric)

Difficulty Lock (Fabric)

Game Version: 1.19
Total Downloads: 8,633
Updated: Jun 7, 2022
Created: Sep 25, 2021
Download Difficulty Lock (Fabric)Download Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
difficultylock-fabric_1.19.x-1.5.jar release 8.09 KB Jun 7, 2022 1.19 2 download Difficulty Lock (Fabric) difficultylock-fabric_1.19.x-1.5.jar releaseDownload
difficultylock-fabric_1.19.x-1.3.jar release 8.11 KB Mar 2, 2022 1.19-Snapshot 11 download Difficulty Lock (Fabric) difficultylock-fabric_1.19.x-1.3.jar releaseDownload
difficultylock-fabric_1.18.x-1.3.jar release 11.02 KB Nov 30, 2021 1.18.2 8,519 download Difficulty Lock (Fabric) difficultylock-fabric_1.18.x-1.3.jar releaseDownload
difficultylock-fabric_1.17.x-1.3.jar release 11.33 KB Sep 25, 2021 1.17.1 70 download Difficulty Lock (Fabric) difficultylock-fabric_1.17.x-1.3.jar releaseDownload
difficultylock-fabric_1.16.x-1.3.jar release 11.33 KB Sep 25, 2021 1.16.5 31 download Difficulty Lock (Fabric) difficultylock-fabric_1.16.x-1.3.jar releaseDownload

Description

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Requires the library mod Collective (Fabric) and the Fabric API.

This mod is for Fabric. For the Forge version click here.

Difficulty Lock is a minimalistic configurable mod which adds an easy way to configure the difficulty in all (new) worlds. Can be useful for modpacks, or just in your singleplayer experience if you have a default difficulty you always play with. 

Configurable: ( how do I configure? )
The priority shows how the mod handles when multiple gamemodes are set to true in the config. E.g. if all are enabled all new worlds will be peaceful.
forcePeaceful
 (default = false): Priority 1: Sets the difficulty in any world to peaceful when enabled.
forceEasy (default = false): Priority 2: Sets the difficulty in any world to easy when enabled.
forceNormal (default = false): Priority 3: Sets the difficulty in any world to normal when enabled.
forceHard (default = true): Priority 4: Sets the difficulty in any world to hard when enabled.

shouldLockDifficulty (default = true): When enabled, locks the difficulty in any world so it cannot be changed.
shouldChangeDifficultyWhenAlreadyLocked (default = false): When enabled, also sets the difficulty in worlds where it has already been locked.

With the default configuration, all worlds will be set to hard with the difficulty locked:

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