Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| 1.8-STABLE release | 46.81 KB | Jul 2, 2020 | 1.15.2 | 36 | Download |
| 1.7-STABLE release | 45.50 KB | Jun 8, 2020 | 1.15.2 | 22 | Download |
| 1.6-STABLE release | 41.52 KB | Jun 4, 2020 | 1.15.2 | 24 | Download |
| 1.5-STABLE release | 39.80 KB | Jun 3, 2020 | 1.15.2 | 17 | Download |
| 1.4-STABLE release | 62.19 KB | Jun 3, 2020 | 1.15.2 | 17 | Download |
| 1.3-STABLE release | 38.64 KB | Jun 1, 2020 | 1.15.2 | 19 | Download |
| 1.2-BETA beta | 31.08 KB | May 31, 2020 | 1.15.2 | 17 | Download |
| 1.1-BETA-PATCH beta | 32.16 KB | May 29, 2020 | 1.15.2 | 24 | Download |
| 1.1-BETA beta | 32.14 KB | May 29, 2020 | 1.15.2 | 13 | Download |
| 1.0 BETA-PATCH beta | 48.99 KB | May 28, 2020 | 1.15.2 | 23 | Download |
Description
This is an API, which is made to allow for models to be created mid gameplay, rendered, and also have the textures swapped out at any given moment.
Current features:
- Overlay textures
- Custom Models
To use it: build.gradle
plugin:
apply plugin: "com.wynprice.cursemaven"
dependencies:
compileOnly fg.deobf("curse.maven:dynamic-renderer:2968395")
runtimeOnly fg.deobf("curse.maven:dynamic-renderer:2968395")
buildscript.dependencies:
classpath "com.wynprice.cursemaven:CurseMaven:2.1.4"
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