Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| eidolonrecipes-2.3-hf2.jar release | 88.80 KB | Mar 25, 2022 | 1.16.5 | 0 | Download |
| eidolonrecipes-1.4.jar release | 34.56 KB | Jan 14, 2022 | 1.16.5 | 3,417 | Download |
| eidolonrecipes-1.3.jar release | 33.80 KB | Jan 11, 2022 | 1.16.5 | 1,258 | Download |
| eidolonrecipes-1.1.jar release | 32.53 KB | Dec 26, 2021 | 1.16.5 | 589 | Download |
| eidolonrecipes-1.0.jar release | 31.61 KB | Dec 22, 2021 | 1.16.5 | 50 | Download |
| eidolonrecipes-2.2.jar alpha | 89.13 KB | Jan 19, 2022 | 1.16.5 | 77 | Download |
| eidolonrecipes-2.1.jar alpha | 89.30 KB | Jan 19, 2022 | 1.16.5 | 12 | Download |
| eidolonrecipes-2.0.jar alpha | 88.01 KB | Jan 17, 2022 | 1.16.5 | 17 | Download |
Description
Eidolon Data Recipes
This mod provides the ability to provide custom recipes for Eidolon using data packs. Simply use a mod such as Open Loader to create datapacks and follow the examples of built-in Eidolon recipes from here
Currently the recipes that are editable are Crucible and Magic Worktable recipes; It is in plans to add custom rituals* and spells* soon.
* This is a bit more tricky than you think, it won't be exactly custom rituals/spells, they will be tailored in such a way that you can for example spawn a custom mob/item using a ritual or spell, not an entirely custom ritual/spell
Please note that due to how the Ars Ecclesia (the guide book) has been coded, it is not possible to view any new/changed recipes from inside of it. It is advisable that if you are making a modpack, you notify the user to use JEI for recipes rather than the book.
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