Minecraft Elevators v2 mod 2024 download
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minecraft mod Elevators v2

Elevators v2

Game Version: 1.18
Total Downloads: 24,500
Updated: Mar 19, 2022
Created: Jul 22, 2016
Download Elevators v2Download Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
v3.3.4 release 45.00 KB Mar 19, 2022 1.18 15 download Elevators v2 v3.3.4 releaseDownload
v3.2.0 release 42.81 KB Jan 25, 2020 1.15 7,187 download Elevators v2 v3.2.0 releaseDownload
v3.1.2 release 52.83 KB Jul 18, 2018 1.12 8,534 download Elevators v2 v3.1.2 releaseDownload
v3.1.1 release 52.84 KB Jul 10, 2018 1.12 568 download Elevators v2 v3.1.1 releaseDownload
v3.1 release 52.84 KB Jul 10, 2018 1.12 137 download Elevators v2 v3.1 releaseDownload
v3.0 release 51.95 KB Jul 10, 2018 1.12 229 download Elevators v2 v3.0 releaseDownload
v2.9 release 51.00 KB Dec 17, 2017 1.12 1,705 download Elevators v2 v2.9 releaseDownload
v2.8.9 (1.7.10 Edition) release 48.22 KB Mar 15, 2017 CB 1.7.9-R0.2 1,937 download Elevators v2 v2.8.9 (1.7.10 Edition) releaseDownload
v2.8.9 release 50.92 KB Jan 10, 2017 1.11 1,357 download Elevators v2 v2.8.9 releaseDownload
v2.8.8 release 50.48 KB Jan 9, 2017 1.11 181 download Elevators v2 v2.8.8 releaseDownload
v2.8.7 release 50.15 KB Dec 27, 2016 1.11 328 download Elevators v2 v2.8.7 releaseDownload
v2.8.6 release 49.58 KB Dec 24, 2016 1.11 271 download Elevators v2 v2.8.6 releaseDownload
v2.8.5 release 49.54 KB Dec 23, 2016 1.11 173 download Elevators v2 v2.8.5 releaseDownload
v2.7.9 release 47.52 KB Jul 26, 2016 1.10 1,109 download Elevators v2 v2.7.9 releaseDownload
v2.7.8 release 47.57 KB Jul 26, 2016 1.10 191 download Elevators v2 v2.7.8 releaseDownload
Plugin release 47.14 KB Jul 22, 2016 1.10 578 download Elevators v2 Plugin releaseDownload

Description

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Elevators-v2

Adds Working Elevators to Minecraft!

Many buildings on my server need a quick way of getting from floor to floor. I've been using Lift so far, but it's no longer being updated and it's finally broken in Bukkit/Spigot 1.10. I've tried pretty much all the Elevator plugins in an attempt to replace it, but they just don't have the features I want, and many just don't work in the first place.

Summary

This plugin is simple and easy to use, and requires no configuration, similar to Lift, but unlike Lift, it provides a more realistic Elevator experience, with an actual elevator car, doors that open and close, and call buttons to call the elevator to your floor.

Plus, there's an API, which I'm already taking advantage of in another plugin, LaunchPadMC. (It lets you control your elevators with a physical device!)

Reload Behavior

The only info the plugin stores is the X and Z location of each elevator, under it's unique eID. All elev signs, call signs, floor size and current level, and other data is recalculated on plugin reload. Invalid elevators are automatically deleted from the config, and elevators not in the config do not work (which prevents those without the permission node from creating elevators).

Permissions

  • elevators.use Change levels, operate elevators. Default: All Players.
  • elevators.create Create and destroy elevators and call signs.
  • elevators.reload Reload plugin (/elev reload), receive debugging info.

Development

This plugin took WEEKS to develop. The initial development took only a week, as I prototyped the plugin in ScriptCraft first, but when I tried to port it to Java, I found that it was a bit harder than I thought! (You can find both the JS version and the port here.) So with Elevators v2, I just started over, using similar code, but taking advantage of Java's more object-oriented nature. You can find the v2 source here. The license is GNU-GPL.

Find the plugin on BukkitDev!

How To Use

Place signs with [elevator] on line 1 on each floor. They will error (showing [???]) if the floor is too big or an invalid type. (You can change floor types and associated speeds in the config.)

Use line 4 to add a custom floor name. If not specified, the default is in the format Level [n]. If the floor name matches this format, and [n] is a valid number, it will be automatically updated whenever the elevator is modified. (In case a floor was added in-between floors, changing the floor numbering.)

If you put [nodoor] on line 3, the block-based door feature will be disabled, and call signs will gain the ability to turn nearby levers on and off with the door timer, allowing you to create piston doors for your elevator. Nearby doors and gates will be opened/closed either way.

You can create call-button signs with [call] on line 1. They will error if they're less than 1 or more than 3 blocks away from the elevator.

User-made Tutorial:

My Other Stuff

Check out our server, try the RawColors Resource Pack, or get the TabPlus Extension for Google Chrome!

Also, visit my FurAffinity!

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