Minecraft EnchantGiver mod 2024 download
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minecraft mod EnchantGiver

EnchantGiver

Game Version: 1.17
Total Downloads: 4,362
Updated: Jun 10, 2021
Created: Jan 7, 2021
Download EnchantGiverDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
EnchantGiver 1.1.0 release 31.38 KB Jun 10, 2021 1.17 609 download EnchantGiver EnchantGiver 1.1.0 releaseDownload
Enchant Giver 1.0.3 release 18.52 KB Feb 2, 2021 1.16.5 3,382 download EnchantGiver Enchant Giver 1.0.3 releaseDownload
EnchantHelper 1.0.2 release 14.95 KB Jan 12, 2021 1.16.4 321 download EnchantGiver EnchantHelper 1.0.2 releaseDownload
EnchantHelper 1.0.1 release 139.40 KB Jan 10, 2021 1.16.4 30 download EnchantGiver EnchantHelper 1.0.1 releaseDownload
Enchant Helper 1.0.0 release 139.18 KB Jan 7, 2021 1.16.4 15 download EnchantGiver Enchant Helper 1.0.0 releaseDownload

Description

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EnchantGiver

EnchantGiver adds the ability to permanently give enchantments to items.

These work from the moment the item is obtained, without being able to remove them via grindstone.

This also means you can enchant the item normally, even though it has pre-defined enchantments.

This works on any item (modded or vanilla) with any set of enchantments (modded or vanilla).

This mod should work server side only.

The level of the enchantments can also be higher than the vanilla allowed ones (goes up to 2147483647).

To add enchantments to all items of the same type (eg. all iron pickaxes) while ingame, hold the item in your hand and run

/enchantgiver add_enchant modname:enchantname level

and to add it to just one item run

/enchantgiver add_nbt modname:enchantname level

To remove enchants, for item groups, use

/enchantgiver remove_enchant modname:enchantname

and for individual items use

/enchantgiver remove_nbt modname:enchantname

To remove all the enchants (individual and group enchants) from an item, use

/enchantgiver clear

 

To add enchantments to items manually, you can do it by going inside config/enchant_helper/ and reading the readme.yaml

After that, you can reload the values ingame by restarting the game or running /enchantgiver reload

To add group-enchants via code, you do so by calling

wraith.enchant_giver.EnchantsList#addEnchants(Identifier itemID, HashMap<Identifier, Integer> enchants, boolean replace)

for multiple enchants, or for individual enchants:

wraith.enchant_giver.EnchantsList#addEnchants(Identifier itemID, Identifier enchantID, int level, boolean replace)

To add enchants to individual items instead of groups, for multiple enchants use:

wraith.enchant_giver.EnchantsList#addNBTEnchants(ItemStack stack, HashMap<String, Integer> enchants)

and for single enchants use:

wraith.enchant_giver.EnchantsList#addNBTEnchants(ItemStack stack, String enchant, int level)

 

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Recommended mods:

Numerus Romani

 

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