Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Entity Texture Features [V2.0.1] release | 92.29 KB | Jan 29, 2022 | 1.18.1 | 0 | Download |
| Entity Texture Features [V2.0] release | 89.52 KB | Jan 28, 2022 | 1.18.1 | 98 | Download |
Screenshots
Description
Random & Emissive entity textures for Fabric
Like optifine but compatible with sodium 🙂

There is an [ example pack ] if you would like a guide to make your own resourcepack.
Compatability
- ✅Custom Entity Models (CEM) (results may vary from model to model)
- ✅Sodium
- ✅Iris Shaders (Support varies depending on the shader)
- ✅Any server side mod – (This is a client side mod)
- ✅Mod added entities (only if the mod creator used the vanilla rendering code to render their mobs)
How to / Guide for resourcepack creators
For emissive & random entity textures to work you must have a resourcepack thats supports it like the [ example pack ].

Emissive Textures:
- Emissive textures must be in the same folder as the texture it is glowing over and must be named like (TextureName_e.png)
- Note: most Optifine texture packs use this format and I will support changing the "_e" suffix soon.
- Additionally all transparency in the Emissive textures must be transparent and black, use the [ example pack ]as a base if you are stuck.
- The example image above adds red glowing eyes for the textures "creeper.png" & "creeper3.png"
Random Textures:
As of version [V1.03] – random textures are now also read from the optifine folders providing basic optifine support
- Random textures are applied to each mob on the client-side
(based on it's UUID, meaning that mob will always have the same random texture unless texture packs are changed – as of [Version 1.01] )
- Random textures must be in the same folder as the original texture (or optifine/random or optifine/mob as of [V1.03]) and must be named like (TextureName#.png)
with # being any number starting from either 1 or 2 ( as of [V1.04] )
- At the moment all textures will select randomly and cannot have their odds adjusted, this will be coming soon.
- The example image above shows cow.png having 4 additional textures that will be applied randomly to cows alongside the original texture,
- as well as showing 2 random textures that will be applied to creepers (creeper3.png even has an emissive texture to go with it)
- as of [V1.05] - Mobs with multiple textures do not need to have the same number of variants for all textures (e.g wolf.png & wolf_angry.png & wolf_tame.png) but if they do they will match up between forms
Mod Support
- This mod should be compatible with any Mod added entities as long as they extend LivingEntityRenderer.class for rendering and utilise it correctly
So far all Mob Entities support Random & Emissive textures though there may still be some quirks, if you find bugs you can message here or reach me on discord Traben#5687
I have done my best to optimise the mod (much improved from its beginings)
It is fully compatible with sodium and has a negligible performance impact on my system

Get 0.05 TON 💎
Download![Entity Texture Features (Random & Emissive Mob Textures!) – [FABRIC]](https://files.minecraftpatch.com/addons_new/entity-texture-features-random-emissive-mob-textures-fabric-568563/screenshots/entity-texture-features-random-emissive-mob-textures-fabric-scr-2-mini.png)
![Entity Texture Features (Random & Emissive Mob Textures!) – [FABRIC]](https://files.minecraftpatch.com/addons_new/entity-texture-features-random-emissive-mob-textures-fabric-568563/screenshots/entity-texture-features-random-emissive-mob-textures-fabric-scr-3-mini.png)
![Entity Texture Features (Random & Emissive Mob Textures!) – [FABRIC]](https://files.minecraftpatch.com/addons_new/entity-texture-features-random-emissive-mob-textures-fabric-568563/screenshots/entity-texture-features-random-emissive-mob-textures-fabric-scr-4-mini.png)
![Entity Texture Features (Random & Emissive Mob Textures!) – [FABRIC]](https://files.minecraftpatch.com/addons_new/entity-texture-features-random-emissive-mob-textures-fabric-568563/screenshots/entity-texture-features-random-emissive-mob-textures-fabric-scr-5-mini.png)



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