Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| expanded_combat-2.3.0-1.16.5.jar release | 1.97 MB | Aug 2, 2021 | 1.16.5 | 7,780 | Download |
| expanded_combat-2.2.0-1.16.5.jar release | 2.11 MB | Jun 3, 2021 | 1.16.5 | 9,642 | Download |
| expanded_combat-2.1.2-1.16.5.jar release | 1.27 MB | May 15, 2021 | 1.16.5 | 4,954 | Download |
| expanded_combat-2.1.1-1.16.5.jar release | 1.27 MB | May 14, 2021 | 1.16.5 | 191 | Download |
| expanded_combat-2.1.0-1.16.5.jar release | 1.25 MB | May 12, 2021 | 1.16.5 | 284 | Download |
| expanded_combat-2.0.2-1.16.4.jar release | 1.06 MB | Jan 31, 2021 | 1.16.4 | 1,238 | Download |
| expanded_combat-2.0.1-1.16.4.jar release | 726.12 KB | Dec 22, 2020 | 1.16.4 | 6,138 | Download |
| expanded_combat-2.0.0-1.16.4.jar release | 545.93 KB | Dec 18, 2020 | 1.16.4 | 393 | Download |
| expanded_combat-1.0.1-1.15.2.jar release | 118.79 KB | Oct 18, 2020 | 1.15.2 | 640 | Download |
| expanded_combat-1.0.0-1.15.2.jar release | 118.86 KB | Oct 14, 2020 | 1.15.2 | 98 | Download |
| 1.17.1 beta 1 for 2.3.1 beta | 1.96 MB | Nov 11, 2021 | 1.17.1 | 0 | Download |
| 1.16.5 beta 1 for 2.3.1 beta | 1.98 MB | Nov 11, 2021 | 1.16.5 | 0 | Download |
| 1.17.1 beta 0 for 2.3.1 beta | 1.96 MB | Sep 22, 2021 | 1.17.1 | 2,765 | Download |
| 1.16.5 Beta 0 for 2.3.1 beta | 1.98 MB | Sep 21, 2021 | 1.16.5 | 695 | Download |
| expanded_combat-2.3.0-1.17.1.jar beta | 1.95 MB | Sep 3, 2021 | 1.17.1 | 1,303 | Download |
| Beta 0 for 2.3.0 beta | 1.96 MB | Jul 24, 2021 | 1.16.5 | 207 | Download |
| Alpha 0 for 2.3.0 alpha | 1.96 MB | Jun 23, 2021 | 1.16.5 | 400 | Download |
| alpha 2 of 2.2.0 alpha | 1.95 MB | May 27, 2021 | 1.16.5 | 243 | Download |
| alpha 1 for 2.2.0 alpha | 1.73 MB | May 19, 2021 | 1.16.5 | 145 | Download |
| Alpha 0 for 2.2.0 alpha | 1.53 MB | May 16, 2021 | 1.16.5 | 64 | Download |
Description
This Mod Adds A few things to expand the resources you have for combat. Things like a quiver, arrows, shields, gauntlets, more bows, weapons, and more to come.
Check out and test the lates Alpha. Read the changelog for more info
IMPORTANT:
All versions of this mod rely on the Curios API
version 1.0.0 requires Mixin Bootstrap to work.
Version 1.0.0 does not work with forge versions 31.2.37 and above.
Version 1.0.1 works with forge 31.2.45 and above for minecraft 1.15.x
Fully supported minecraft versions: 1.16.5
Minecraft versions with only part of the mod: 1.15.2, 1.16.4
Content
Quiver and Arrows:
added In: 1.0.0
the quiver is an item that when put into a custom inventory slot unlocks an extra arrow slot for your arrow needs. The arrows in this slot will be used first before taking out of your main inventory. There are also iron, diamond, and Netherite arrows available in both regular and tipped forms. these increase in damage as the material gets more expencive. The mod changes the texture and name of the vanilla arrow to look more consistently like a flint arrow as the current arrow already looks too much like an Iron one.
added in: 2.2.0
the quiver now has the ability to have more than one slot to acces these slots craft a quiver tier higher than leather. after equiping it theere will be a button in the curios inventory which takes you to the gui. another way to access this gui is to click the keybind V to acces it no mater the number of slots. Along with this you can now sycle the arrows in the quiver to change which stack is used first. To do this click the Hotkeys Z and X. ther is also a hud display that sows you the first stack to be used along with the last stack and next one. this display is only shown if you are holding a bow or crossbow and apears next to your ofhand slot (configurable).
Gauntlets: added In: 1.0.0
Gauntlets that serve as both armor and an increase in damage. These can be equipped using the Curios Hands slot.They can also be enchanted to provide knock back and/or knock back resistance.
Shield progression: added In: 2.0.0
the Shield progression is the most detailed part of this mod with lots of veriety and end results.The current system is a 4 "slot" system with crafting done in the smithing table. The current materials are iron(1 slot), gold (2 slots), diamond (1 slot), and netherite wich can be aplied once there are a minimum of 3 diamonds on the shield. all applied materials increase the durability of the shield though gold does this only a little bit. Gold can be used to increase the shields mending capability once the mending enchanment is applied. Diamond counteracts this a small amount though. They can also replace already applied gold and iron but can't be aplied till at least one gold or iron ingot has been applied.
Bow Progression: added In: 2.0.0
The Bow progression for this mod is very similar to the shield progression though it oly has 2 slots. As the bow progresses it gets a longer range though you want to be careful as having the bow unbalaced with different materials in each slot causes the bow to shoot poorly.
Meele Weapons: added In: 2.1.0
There are a vast number of MC Dungeons styled weapons in this mod reanging from swords and scythes to hammers and maces. All the different types have varying stregths and weeknesses that are all(with one exception) viewable in the tooltips of the items. There are many atributes to each including damage range, enhanced damage, slow/fast, and rate of repair for mending. The one weapon whos greatest strength is not shown in a tool tip is the Scythe wich similarly to arrows you can craft with potions and it will deal out that potion on hit.
Here is a video about my process of making the mod!:
Compatability:
- Dungeons Gear
- bronze, silver, steel, and lead for most mods
- Twilight Forest
- Spartan Weaponry (Partial)
- JEI
- Enderite Plus
Known Incompatabilities:
- MoreVanillaWeapons(mvw)
Possible Updates:
- armor update adding a mix and match system simmilar to shields
- mod compatability (mods still to be decided)
Feel free to use this mod in your modpacks just link back here and don't post your own copy of this mod anywhere else.
Get 0.05 TON 💎
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