Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| ExtraSpells-1.12.2-1.2.0.jar release | 91.49 KB | Oct 24, 2020 | 1.12.2 | 938,753 | Download |
| ExtraSpells-1.12.2-1.1.4.jar release | 92.83 KB | Dec 20, 2019 | 1.12.2 | 410,610 | Download |
| ExtraSpells-1.12.2-1.1.3.jar release | 92.82 KB | Dec 18, 2019 | 1.12.2 | 787 | Download |
| ExtraSpells-1.12.2-1.1.2.jar release | 92.81 KB | Dec 16, 2019 | 1.12.2 | 310 | Download |
| ExtraSpells-1.12.2-1.0.7.jar release | 82.43 KB | Apr 18, 2019 | 1.12.2 | 1,169,485 | Download |
| ExtraSpells-1.12.2-1.0.6.jar release | 82.43 KB | Apr 8, 2019 | 1.12.2 | 3,967 | Download |
| ExtraSpells-1.12.2-1.0.5.jar release | 81.47 KB | Apr 7, 2019 | 1.12.2 | 169 | Download |
| ExtraSpells-1.12.2-1.0.4.jar release | 80.48 KB | Apr 7, 2019 | 1.12.2 | 160 | Download |
| ExtraSpells-1.12.2-1.1.1.jar beta | 83.55 KB | Aug 23, 2019 | 1.12.2 | 55,215 | Download |
| ExtraSpells-1.12.2-1.1.0.jar beta | 81.23 KB | Aug 22, 2019 | 1.12.2 | 335 | Download |
| ExtraSpells-1.12.2-1.0.3.jar beta | 79.97 KB | Jan 10, 2019 | 1.12.2 | 8,797 | Download |
| ExtraSpells-1.12.2-1.0.2.jar beta | 80.00 KB | Jan 7, 2019 | 1.12.2 | 486 | Download |
| ExtraSpells-1.12.2-1.0.1.jar beta | 79.96 KB | Jan 7, 2019 | 1.12.2 | 98 | Download |
| ExtraSpells-1.12.2-1.0.0.jar beta | 79.96 KB | Jan 6, 2019 | 1.12.2 | 135 | Download |
Description
For Electroblob's Wizardry – 4.3.0 and newer use Extra Spells v1.2.0 (or newer)
For Electroblob's Wizardry – 4.2.0 to 4.2.11 use Extra Spells v1.1.0 to v1.1.4
For Electroblob's Wizardry – 4.1.4 and older use Extra Spells v1.0.7 (or older)
Extra Spells
Adds more spells to collect. The count of new spells depends on the optional dependencies you have installed.
Dependencies
- Electroblob's Wizardry
- Extra Alchemy (optional)
- Potion Core (optional)
List of new Spells
General Spells:
- Time Manipulator – Changes the Time from Dawn to Dusk and vice versa.
- Vampirism – Be stronger at night. Avoid the sun light!
- Super Jump – Rocket straight up into the air.
- Chargable Strike – The longer you charge the harder it hits.
- Tribal Bless – Remember Hexxit? (If not: Strength II, Jump Boost II, Night Vision)
- Scale Bless – As the last one (Strength II, Resistance, Fire Resistance)
- Thief Bless – Still the same (Strength II, Speed Boost IV, Night Vision)
Potion Core Spells:
- Advanced Return – Teleports the magician back to his bed.
- Armor Piercing Missile – Shots a devastating missile which reduces armor by 25%.
- Surface Teleport – Escape the terrifying darkness of caves.
- Magical Offence – Increases your magical potential.
- Hunters Revenge – Increases the strength of your arrows.
- Solid Core – Decreases Knockback by making you as hard as stone.
- Magic Shield – Gain a shield which protects you from magic. Charge to make it stronger.
Extra Alchemy Spells:
- Return – Teleports the sorcerer back to his spawnpoint after standing still for 10 seconds.
- Time Travel – After 4 seconds the caster will travel back in time to the position where he casted the spell.
- Pacifism – Slows everyone that hits you.
- Photosynthesis – Refill your hunger while standing in the sunlight.
Permissions
- Redistributing my mods on other sites isn't allowed.
- Using my mods in modpacks/videos is allowed but you have to link the curseforge page
Get 0.05 TON 💎
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