Minecraft Fixed Anvil Repair Cost (Fabric) mod 2026 download
logo
minecraft mod Fixed Anvil Repair Cost (Fabric)

Fixed Anvil Repair Cost (Fabric)

Game Version: 1.19
Total Downloads: 56,981
Updated: Jun 7, 2022
Created: Oct 14, 2021
Download Fixed Anvil Repair Cost (Fabric)Download Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
fixedanvilrepaircost-fabric_1.19.x-1.8.jar release 8.60 KB Jun 7, 2022 1.19 2 download Fixed Anvil Repair Cost (Fabric) fixedanvilrepaircost-fabric_1.19.x-1.8.jar releaseDownload
fixedanvilrepaircost-fabric_1.19.x-1.6.jar release 8.63 KB Mar 2, 2022 1.19-Snapshot 82 download Fixed Anvil Repair Cost (Fabric) fixedanvilrepaircost-fabric_1.19.x-1.6.jar releaseDownload
fixedanvilrepaircost-fabric_1.18.x-1.6.jar release 11.54 KB Nov 30, 2021 1.18.2 56,016 download Fixed Anvil Repair Cost (Fabric) fixedanvilrepaircost-fabric_1.18.x-1.6.jar releaseDownload
fixedanvilrepaircost-fabric_1.17.x-1.6.jar release 11.85 KB Oct 14, 2021 1.17.1 671 download Fixed Anvil Repair Cost (Fabric) fixedanvilrepaircost-fabric_1.17.x-1.6.jar releaseDownload
fixedanvilrepaircost-fabric_1.16.x-1.6.jar release 11.84 KB Oct 14, 2021 1.16.5 210 download Fixed Anvil Repair Cost (Fabric) fixedanvilrepaircost-fabric_1.16.x-1.6.jar releaseDownload

Description

Share this:

a1

Requires the library mod Collective (Fabric) and the Fabric API.

This mod is for Fabric. For the Forge version click here.

     This mod is part of The Vanilla Experience.
Fixed Anvil Repair Cost is a minimalistic configurable mod which makes some changed to the anvil. You can set how many levels a repair should cost, forever. The cost does not increase. It's also possible to set the amount of materials needed for a repair and how much percent an item should be repaired by an action.

Configurable: ( how do I configure? )
repairCostLevelAmount (default = 3, min 0, max 100): The amount of level it costs to repair an item on an anvil. A value of 0 keeps vanilla behaviour.
repairCostMaterialAmount (default = 1, min 0, max 64): The amount of material it costs to repair an item on an anvil. A value of 0 keeps vanilla behaviour.
percentRepairedPerAction (default = 0.3333, min 0, max 1.0): How much the item is repaired per action. By default 33.33%, so 3 of 'repairCostMaterialAmount' fully repairs any item.

Repairing an elytra with the default settings:

b1
c1c2c3

Comments

Add a comment