Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| [1.16] v1.4.0_01 release | 1.01 MB | Oct 29, 2021 | 1.16.5 | 357,640 | Download |
| Forgery v1.4.0 release | 1.01 MB | Oct 29, 2021 | 1.16.5 | 200 | Download |
| Forgery v1.3.4 release | 912.58 KB | Mar 5, 2021 | 1.16.5 | 83,338 | Download |
| [1.18.2] v3.0.3-beta beta | 1.29 MB | Sep 30, 2022 | 1.18.2 | 5 | Download |
| [1.16] v2.3.0-exp2 beta | 1.12 MB | Dec 14, 2021 | 1.16.5 | 5,129 | Download |
| [OLD 1.16] v1.3.5 RC2 beta | 975.50 KB | Aug 6, 2021 | 1.16.5 | 59,862 | Download |
| Forgery v1.3.5 RC1 beta | 975.49 KB | Aug 3, 2021 | 1.16.5 | 227 | Download |
| Forgery v1.3.3 beta | 886.03 KB | Feb 18, 2021 | 1.16.5 | 12,148 | Download |
| Forgery v1.3.2_01 beta | 870.80 KB | Feb 12, 2021 | 1.16.5 | 815 | Download |
| Forgery v1.3.2 beta | 870.76 KB | Feb 11, 2021 | 1.16.5 | 377 | Download |
| Forgery v1.3.1 beta | 805.39 KB | Jan 28, 2021 | 1.16.5 | 2,739 | Download |
| Forgery v1.3.0 beta | 804.96 KB | Jan 24, 2021 | 1.16.5 | 603 | Download |
| Forgery v1.2.11_01 beta | 742.11 KB | Jan 15, 2021 | 1.16.4 | 1,811 | Download |
| Forgery v1.2.11 beta | 742.28 KB | Jan 15, 2021 | 1.16.4 | 347 | Download |
| Forgery v1.2.10_01 beta | 735.25 KB | Jan 11, 2021 | 1.16.4 | 485 | Download |
| Forgery v1.2.10 beta | 735.25 KB | Jan 10, 2021 | 1.16.4 | 74 | Download |
| Forgery v1.2.9 beta | 699.54 KB | Jan 7, 2021 | 1.16.4 | 312 | Download |
| Forgery v1.2.8 beta | 684.53 KB | Jan 6, 2021 | 1.16.4 | 129 | Download |
| [OLD 1.16] v2.2.1-exp1 alpha | 1.09 MB | Dec 5, 2021 | 1.16.5 | 106 | Download |
Description
- Adventure Tags In Survival – Makes CanDestroy/CanPlaceOn work in Survival
- Better Pause Freezing – Makes textures not tick while the game is paused
- Boundless Levels – Fixes enchantment.level.27
- Colored Crack Particles – Makes "crack" particles honor item coloration, such as leather armor dye
- Furnace Minecart Pushing – Right-clicking a furnace minecart pushes it; silently removed around 17w46a
- Ghast Charging – Brings back the ghast "charging" animation that broke in 1.3
- Inanimates Can Be Invisible – Makes inanimate entities honor the "invisible" tag sent by the server
- Multiline Sign Paste – Allows pasting multiple lines of text into a sign
- No Night Vision Flashing – Disables the flashing effect when Night Vision is about to run out
- Omniscent Player – The player render in the inventory always follows your cursor
- Silverfish Step – Fixes an oversight that prevents silverfish from playing their step sound
- Stable Cacti – Makes cacti less afraid
- Sync Attacker Yaw – Correctly sync the last attacker yaw for damage tilt; fixes MC-26678
- Uncap Menu FPS – Removes the hardcoded 60 FPS cap in menu screens
- Use Player List Name In Tag – Changes player name tags to match names in the player list
Utility – Useful tidbits that don't modify gameplay
- Books Show Enchants – Enchanted books show the first letter of their enchant
- CanHit – A CanHit tag for weapons in the same vein as CanDestroy/CanPlaceOn
- Despawning Items Blink – Makes items that are about to despawn blink
- Hide Armor – Adds /hidearmor and /showarmor commands to hide and show your armor
- /i And More – Adds /i, /item, /more, and /fenchant commands
- Item Despawn Control – Allows fine-grained control over item despawn times
- KillMessage – Allows customizing kill messages for summoned entities and spawned items
- Legacy Command Syntax – Brings back various kinds of old command syntax; old habits die hard
- Mob IDs – Makes entities show their entity ID as a nametag in Creative when F3 is up
- /mods Command – Adds a /mods command in the same vein as Bukkit's /plugins
- Taggable Players – Allows assigning various "tags" to players, such as no_hunger or invisible_to_mobs
- Toggle Stance – Adds a "Toggle Stance" keybind to switch between standing and sneaking
- Tools Show Important Enchant – Tools show the first letter of their "important" enchant
- Yeet Recipes – Adds a yeet_recipes.ini that can be used to completely hide any recipe
Tweaks – Minor changes that fit with vanilla
- Alt Absorption Sound – New in v1.3.4 Taking damage that is completely absorbed by Absorption plays a different (custom) sound
- Arrows Work In Water – Reduces arrow drag in water by a fair bit to make bows useful underwater
- Bush Walk Doesn't Hurt With Armor – Walking through berry bushes with both legging and boots equipped doesn't hurt
- Cactus Brush Doesn't Hurt With Chest – Touching the side of a cactus with a chestplate on doesn't hurt
- Cactus Walk Doesn't Hurt With Boots – Walking on top of a cactus with boots on doesn't hurt
- Campfires Place Unlit – Campfires are unlit when placed and must be lit with a Flint and Steel
- Cracking Spawn Eggs – Spawn eggs spawn cracking particles and play a sound when used
- Creepers Explode When On Fire – Causes creepers to light their fuses when lit on fire
- Feather Falling No Trample – Farmland will not get trampled when wearing feather falling
- Flammable Cobwebs – Cobwebs can burn
- Fullres Banner Shields – Makes shields use the full-res banner patterns instead of weird smaller versions
- Ghast Panic – Makes ghasts randomly play the unused "scream" sound when outside of the Nether
- Legible Signs – Adjusts sign text colors to be less garbage
- Less Annoying Fire – Shortens the fire overlay and hides it when you have Fire Resistance
- Less Restrictive Note Blocks – Makes note blocks work with blocks above them
- Long Level Up Sound At 30 – Plays the old longer level up sound when you reach level 30
- Nether Cauldron – Water evaporates when being placed inside a cauldron in the nether
- No Dinnerlava – Disables the generation of 1 block hidden lava pockets in the Nether
- No Sneak Bypass – Blocks which would normally not affect players when sneaking will
- Normal Fog With Night Vision – Disables the fog brightening effect with Night Vision
- Play Note Blocks In Creative – Allows sneaking when punching note blocks to play them in Creative mode
- Rainbow Experience – Makes experience random colors instead of just lime green
- Reverse Note Block Tuning – Sneaking while tuning a note block reduces its pitch rather than increases
- Shulker Bullets Despawn On Death – Makes shulker bullets despawn when the shulker that shot them is killed
- Silent Minecarts – New in v1.3.3 Makes minecarts not make noise
- Tridents In Void Return – Loyalty tridents return when falling into the Void
Minor Mechanics – Small additions to vanilla mechanics
- Crawling – Adds a key to explicitly enter the "crawling" stance
- Exact Note Block Tuning – Right-clicking a note block with a stack of sticks sets its pitch to the size of the stack minus one
- Feather Falling V – Makes Feather Falling V a valid enchant that completely negates fall damage
- Feather Falling V Damages Boots – Makes absorbing fall damage with Feather Falling V cause damage to the boots
- Fire Aspect Is Flint And Steel – Makes Fire Aspect tools act like Flint and Steel
- Fire Protection On Any Item – Fire Protection can be applied to any enchantable item, and makes the item immune to fire and lava damage
- Furnace Minecart Accepts Any Fuel – Allows furnace minecarts to accept any furnace fuel, rather than just coal and charcoal
- InfiBows – Makes Infinity bows not require an arrow in your inventory to fire
- Invisibility Splash On Inanimates – Invisibility splash potions affect inanimates (minecarts, arrows, etc) making them invisible
- Mechanism Muffling – Placing a block of wool adjacent to a dispenser, dropper, or piston makes it silent
- Note Block Notes – Tells you the note the note block has been tuned to when tuning it or playing it manually above your hotbar
- Note Blocks Play On Landing – Makes note blocks play when landed on
- Observers See Entities – Observers detect when entities move in front of them if they have no block in front of them
- Observers See Entities – Living Only – Observers only detect living entities, and not e.g. item entities
- Spiders Can't Climb Glazed Terracotta – Makes spiders unable to climb glazed terracotta
- Spiders Can't Climb While Wet – Makes spiders unable to climb while wet
- Water Fills On Break – Water source blocks fill in broken blocks instead of air under some conditions
Mechanics – New mechanics and powerful additions
- Anvil Repair – Allows right-clicking on an anvil with a Block of Iron to repair it one stage
- Bottled Air – New in v1.3.3 Filling a glass bottle underwater refills 1 air bubble
- Broken Gear Drops Components – Makes gear drop its consituent items when broken
- Enhanced Moistness – Entities are considered "wet" for 5 seconds after leaving a source of wetness
- Grindstone Disenchanting – Placing a book in the bottom slot of a Grindstone when disenchanting an item will transfer the enchantments onto the book
- Obsidian Tears – Lets you set your spawn at a Crying Obsidian block; automatable
- Pursurvers – Adds "Pursurvers", observers with a Purpur block next to them, that can detect left-clicks on their watched block
- Slow Fall Splash On Inanimates – Slow fall splash potions affect inanimates (minecarts, arrows, etc) making them unaffected by gravity
Balance – Changes to vanilla balance
- Anvils Take Damage Only When Falling – Anvils only take damage when falling from a height rather than randomly after being used
- Anvil Rename Always Costs One – Makes renaming an item on an anvil always cost one level
- Bedrock-Like Impaling – Makes the Impaling enchantment act like it does in Bedrock Edition and Combat Test 4
- Disable Prior Work Penalty – Disables the anvil prior work penalty when an item has been worked multiple times
- Drop More Experience On Death – Players drop 80% of their experience when dying instead of basically nothing
- Environmentally Friendly Creepers – Creeper explosions deal entity damage, but not block damage, even if mobGriefing is true
- Faster Obsidian – Makes obsidian and obsidian-related blocks break 3× faster
- Food Always Edible – Allows players to eat unconditionally
- Hyperspeed Furnace Minecart – Makes furnace minecarts very fast and burn fuel more quickly
- Infinity Crossbows – Allow putting Infinity on crossbows
- Infinity & Mending – Makes Mending and Infinity compatible enchantments
- ChunkLoading Furnace Minecart – New in v1.3.4 Makes furnace minecarts load chunks if they have fuel
- Soul Speed Doesn't Damage Boots – Makes running on soul blocks with Soul Speed not deal damage to your boots
- Spawners Always Tick – Spawners always count down their spawn timers, even if no player is nearby
- Tridents Accept Power – Allows tridents to accept the Power enchantment, increasing their ranged damage
- Tridents Accept Sharpness – Allows tridents to accept the Sharpness enchantment, increasing their melee damage
Weird Tweaks – Opinionated changes
- Dimensional Tools – Completely configurable dimensional tool bonuses/penalties
- Disable Equip Sound – Disables the unnecessary "Gear equips" sound that plays when your hands change, and is often glitchily played every tick
- Drop Experience With keepInventory – If keepInventory is enabled, players still drop their experience when dying, but do so losslessly
- Endermen Don't Grief – New in v1.3.4 Endermen no longer place or pickup blocks
- Endermen Don't Squeal – Makes Endermen not make their growling or screeching sounds when angry
- Instant Pickup – Drops from blocks and entities are instantly placed in your inventory if there's room
- Photoallergic Creepers – Creepers burn in sunlight
- Photoresistant Mobs – Mobs don't burn in sunlight
- Déjà Void – Players falling into the void teleports them back to the last place they were on the ground and deals 6 hearts of unblockable void damage
- Underwater Explosions – TNT and other explosives do block damage even underwater
What's Old Is New Again – Forward ports of forgotten tidbits
- Billboard Drops – Brings back billboarded flat item drops like on Fast graphics prior to 1.8 or like always prior to 1.4
- Blinking Drops – Drops blink white like they did in Survival Test
- Block Logo – Resurrects the Beta 1.2-era animated falling block logo
- Classic Block Drops – Draws block drops with a mipmapped or small portion of the texture
- Flat Items – Brings back Indev flat first-person item models
- Janky Arm – Brings back Survival Test arm rotation
- No Experience – New in v1.3.3 Removes experience
- Old Lava – Resurrects the old procedural lava texture from 1.4
- Old Sheep Shear – New in v1.3.4 Sheep drop wool when punched
- Oof – Brings back the old "Oof" hurt sound
Pedantry – Fixes for non-problems
- Oak Is Apple – Oak trees become apple trees
- TNT Is Dynamite – TNT is renamed to Dynamite and doesn't say TNT on it
Situational – Rarely useful small features
- All Damage Is Fatal – Any amount of damage done to an entity is unconditionally fatal
- Disable Bees – New in v1.3.4 Disables bee nest generation and all bee sounds
- Disable Elytra – New in v1.3.3 Prevents using Elytra
- Player Free Spawners – Mob spawners don't require a player nearby to spawn
- Weapons Accept Silk – Weapons can be enchanted with Silk Touch, and Silk Touch becomes incompatible with Looting
Experiments – Bad ideas given form
- No Set Window Pos – Prevents the game from manually modifying the window position
- Packed Atlases – Disables rounding of atlases to the next power-of-two

Forgery is a large collection of vanilla tweaks and small features I wanted or thought would be neat. Everything is configurable.
It is the Forge counterpart to Fabrication. (Forgery is really a disguised version of Fabrication; it's just that mod but transformed to work under Forge.)
59 61 63 69 71 77 79 90 95 103 104 113 121 125 130 134 features and counting.
A list of all the features (click to go to the wiki for more details and demonstration videos/images):
There is no rhyme or reason to the collection.
Most things work server-side.
The config file is a classic INI for additional nostalgia and suffering.
For a description of all features in the mod including screenshots and videos, please read >> the wiki <<
Some of the things Fabrication modifies are tridents, note blocks, observers, furnace minecarts, …
It also contains a facsimile of Apathetic Mobs and Hunger Strike.
Curse comments are impossible for me to keep track of and have been disabled.
All bug reports must go to GitHub Issues.
All feature requests must go to GitHub Discussions.
Come discuss this mod and any of my others on Discord or Matrix, or send me an email.
Get 0.05 TON 💎
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