Minecraft Ground Item Highlighting mod 2026 download
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minecraft mod Ground Item Highlighting

Ground Item Highlighting

Game Version: 1.12.2
Total Downloads: 1,249
Updated: Jun 4, 2021
Created: Aug 24, 2019
Download Ground Item HighlightingDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
GroundItemHighlighting-1.12.2.004.jar release 10.41 KB Jun 4, 2021 1.12.2 86 download Ground Item Highlighting GroundItemHighlighting-1.12.2.004.jar releaseDownload
GroundItemHighlighting-1.12.2.003.jar +1 More release 8.35 KB Jan 30, 2020 1.12.2 813 download Ground Item Highlighting GroundItemHighlighting-1.12.2.003.jar

+1 More releaseDownload
GroundItemHighlighting-1.12.2.002.jar +1 More release 7.16 KB Aug 24, 2019 1.12.2 330 download Ground Item Highlighting GroundItemHighlighting-1.12.2.002.jar

+1 More releaseDownload

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Description

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Highlights ground items, so you can spot them easier.

Multiple different highlight methods can be used; you can mix and match them as you like

Current methods are…
…basic glow effect
…basic particle effect

 

 

Yes, you can use it in your modpack if you want (MIT license).

 

A list of my curseforge mods can be found here

 

General announcement: I've been focused on my work for a specific MC server (and have not been doing mod work outside of it) for a while. Said server is closing soon and its team is moving to a project outside of MC entirely. I've decided it's time to stop modding and start working on a game project I can sell. I will be catching up on responding to some postings here and on curseforge / github and possibly release some final updates for some mods, after which I will officially drop all current projects.

All source code for existing public projects will be available as open source on github for any developers interested in forking them or otherwise copying part or all of their code.

 

Also, to anyone who has found Dynamic Stealth interesting and/or enjoys stealth games like I do, I do plan on creating one or more games with stealth systems eventually, though I don't know if the first full game I release will have stealth or not (I may do some simpler projects first).

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