Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| GuestMode 1.9.5 release | 48.55 KB | Aug 2, 2020 | 1.16 | 78 | Download |
| GuestMode 1.9.3 release | 46.55 KB | Aug 1, 2020 | 1.16 | 6 | Download |
| GuestMode 1.9.2 release | 46.22 KB | Jul 27, 2020 | 1.16 | 6 | Download |
| GuestMode 1.9.1 release | 42.46 KB | Feb 27, 2020 | 1.16 | 91 | Download |
| GuestMode 1.9.0 release | 42.33 KB | Feb 25, 2020 | 1.15 | 12 | Download |
| GuestMode 1.8.0 release | 116.98 KB | Feb 7, 2020 | 1.15 | 32 | Download |
Description
- For a better Preview click here -
GuestMode is a Plugin inspired by the "Guest"-Permission of Minecraft Bedrock Edition and used by my own Server which denies Players from Building or Breaking Blocks by default.
Latest-Update-Video:
How to Install?
– Download the Plugin
– Drop the Plugin into your plugins Directory (on your desired Server)
– Use /plugman (re-)load GuestMode or restart/reload your Server
– (If not done already) Create a "Member" Group on your Permissions … This Plugin requires to have some Permission system running otherwise your Players are unable to do Stuff!
– Add the guestmode.play-Permission to the "Member" Group (or whatever it's called on your Server)
– Run /unguest <Player> (e.g. /unguest D3thw0lf) to unguest Players or manually add them to your Members Group so they can play. Make sure you've edited the "commands to run"-section in your Config.
Done!
Config-Files (if you messed it up)
# Config file for GuestMode.
# This file was originally created by version 1.9.0 (SNAPSHOT)
#
#
# Heal Guests – Enables that Guests get healed while they're moving.
# This CAN be very stressfull for your Server on a high Playercount (if you have small Hardware for example) so this is default off.
#
# Gamemode on Join – The Gamemode a Guest gets on Login
# '' = disabled
# Valid Gamemodes: Survival, Creative, Adventure, Spectator
#
# CommandsToRun – Commands running on /unguest <Player>
# guestmode.unguest Permission required
# [] = disabled
#
# CommandsOnJoin – Commands running on Join for unguested Players
# (default this is empty just build a list like on CommandsToRun)
# [] = disabled
#
# RunCommandsAs – Choose if the Current Player or the Console should run the Commands
# Allowed Values: Player | Console
#
HealGuests: false
GamemodeOnJoin: 'Adventure'
CommandsToRun:
– 'lp user <Player> permission set group.member true'
– 'lp user <Player> permission unset group.default'
– 'gamemode survival <Player>'
CommandsOnJoin: []
RunCommandsAs: Console
#
# Particles
#
#
# BlockedActionParticles – The Particles shown if any blocked Action was performed.
# '' = disabled
#
# BlockedActionParticleAmount – The Amount of Particles to spawn.
# 0 = just one Particle
#
# BlockedWorlds – List of Worlds you want GuestMode to be active
# [] = enable in all
#
# List of valid Particles:
# [ BARRIER, BLOCK_CRACK, BLOCK_DUST, BUBBLE_COLUMN_UP, BUBBLE_POP, CAMPFIRE_COSY_SMOKE, CAMPFIRE_SIGNAL_SMOKE,
# CLOUD, COMPOSTER, CRIT, CRIT_MAGIC, CURRENT_DOWN, DAMAGE_INDICATOR, DOLPHIN, DRAGON_BREATH, DRIP_LAVA, DRIP_WATER,
# DRIPPING_HONEY, ENCHANTMENT_TABLE, END_ROD, EXPLOSION_HUGE, EXPLOSION_LARGE, EXPLOSION_NORMAL, FALLING_DUST, FALLING_HONEY,
# FALLING_LAVA, FALLING_NECTAR, FALLING_WATER, FIREWORKS_SPARK, FLAME, FLASH, HEART, ITEM_CRACK, LANDING_HONEY, LANDING_LAVA,
# LAVA, LEGACY_BLOCK_CRACK, LEGACY_BLOCK_DUST, LEGACY_FALLING_DUST, MOB_APPEARANCE, NAUTILUS, NOTE, PORTAL, REDSTONE, SLIME,
# SMOKE_LARGE, SMOKE_NORMAL, SNEEZE, SNOW_SHOVEL, SNOWBALL, SPELL, SPELL_INSTANT, SPELL_MOB, SPELL_MOB_AMBIENT, SPELL_WITCH,
# SPIT, SQUID_INK, SUSPENDED, SUSPENDED_DEPTH, SWEEP_ATTACK, TOTEM, TOWN_AURA, VILLAGER_ANGRY, VILLAGER_HAPPY, WATER_BUBBLE,
# WATER_DROP, WATER_SPLASH, WATER_WAKE ]
#
#
BlockedActionParticles: 'SMOKE_NORMAL'
BlockedActionParticleAmount: 0
BlockedWorlds:
– world
– world_nether
– world_the_end
#
# Block Command Usage – If enabled, Players without Permission are unable to use any Command (except the ones you're allowing)
#
# Allowed Commands – The List of Commands that a Guest is able to use (requires that BlockCommandUsage = true)
# [] = disabled
#
BlockCommandUsage: false
AllowedCommands:
– spawn
#
# Blocking Types
# Just disable what you don't need or want to be enabled.
#
# true = blocked
#
# BlockedMaterials – List all Materials (Item/Blocks) Guests should be unable to use.
# NOT case sensitive but I recommend it for better readability ;)))))
# Legacy Materials are also blocked if you list the not so legacy (srsly… don't list the legacy ones…) versions of them… ;)))))
#
BlockPlacement: true
BlockBreak: true
Interact: true
PhysicalInteract: true
BucketFilling: true
BucketEmptying: true
OpenInventories: true
BlockDamage: true
EntityDamage: true
TargetByEntitys: true
ItemPickup: true
DropItemsFromInventory: true
DragItemsFromInventory: true
Elytra: true
BlockedMaterials:
– FLINT_AND_STEEL
– FIREWORK_ROCKET
– SPLASH_POTION
– LINGERING_POTION
– ELYTRA
– LEVER
– DAYLIGHT_DETECTOR
– CROSSBOW
– BOW
– TRIDENT
– LEAD
– SHEARS
– FISHING_ROD
– SNOWBALL
– FIRE_CHARGE
– ENDER_PEARL
– ENDER_EYE
– END_CRYSTAL
– SWEET_BERRY_BUSH
– BELL
– TNT
– JUKEBOX
messages.yml
# Config file for GuestMode.
# This file was originally created by version 1.7.0 (SNAPSHOT)
#
# Default (en_us, de_de & es_es) Translation by D3thw0lf | https://twitch.tv/woweepaw
# <Translation> <YourNameHere> | <YourWebsite>
#
# Language Codes: https://minecraft.gamepedia.com/Language
#
##############################################################################################
#
# UnguestMessage – Message shown if someone allowed is using /unguest <Player>
# '' = disabled
#
# NoPermissionMessage – Message shown if someone not allowed is using /unguest <Player>
# '' = disabled
#
# MessageOnPlayerJoin – The Message shown to Guests when they're joining. Use \n for new Lines
# '' = disabled
#
# BlockedActionMessage – The Message shown if any blocked Action was performed.
# '' = disabled
#
#
# default – The Language used if the clients selected language is not added/supported (yet)
#
default: en_us
lang:
en_us:
UnguestMessage: '&a<Player> is no longer in GuestMode'
NoPermissionMessage: '&cYou don''t have permission to run that Command.'
MessageOnPlayerJoin: '&e&lYou''re in GuestMode.\n&9&lPlease contact an &c&lAdmin&9&l to get permissions.'
BlockedActionMessage: '&c&lGuests can''t do that. Please contact an Admin to get permissions.'
de_de:
UnguestMessage: '&a<Player> ist nicht länger im GuestMode'
NoPermissionMessage: '&cDu hast keine Berechtigung für diesen Befehl.'
MessageOnPlayerJoin: '&e&lDu befindest dich im Gastmodus.\n&9&lBitte kontaktiere einen &c&lAdmin&9&l um freigeschaltet zu werden.'
BlockedActionMessage: '&c&lGäste können dies nicht tun. Kontaktiere einen Admin um freigeschaltet zu werden.'
es_es:
UnguestMessage: '&a<Player> ya no está en modo invitado'
NoPermissionMessage: '&cNo tiene permiso para ejecutar ese comando.'
MessageOnPlayerJoin: '&e&lEstás en modo invitado.\n&9&lPóngase en contacto con un &c&lAdministrador&9&l para ser desbloqueado.'
BlockedActionMessage: '&c&lLos invitados no pueden hacer eso. Póngase en contacto con un administrador para obtener permisos.'
So… why GuestMode?

Ideas for future Updates
- *Done since 1.2.0*
Configurable Particles on blocked Action - *Done since 1.2.0*
Configurable Message on blocked Action - *Done since 1.3.0*
Per World Usage - *Done since 1.4.0*
Gamemode for Guests (on join) - *Done since 1.5.0*
Blocking Command usage (with exceptions in Config) | Suggested by DeadX - *Done since 1.6.0*
Enable Players to Unguest others (requires Permissions) - *Done since 1.7.0*
Multilanguage Messages - *Done since 1.8.0*
Block more Items | Partly Suggested by RabidHuman - *Done since 1.9.0*
Run Commands on Join | Suggested by RabidHuman - *Done since 1.9.0*
Move the blocked Materials part from Code to Config so everyone is able to add new materials (items/blocks) on their own. 🙂 - *Done since 1.9.0*
Run Commands from Config as-Option (e.g. Console, Player etc.) - Guests can't leave regions | Suggested by DeadX
- Eating more Cookies… Drinking some Ko-fi
Get 0.05 TON 💎
Download
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