Minecraft Healing Campfire (Fabric) mod 2026 download
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minecraft mod Healing Campfire (Fabric)

Healing Campfire (Fabric)

Game Version: 1.19
Total Downloads: 90,692
Updated: Jun 7, 2022
Created: Sep 20, 2021
Download Healing Campfire (Fabric)Download Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
healingcampfire-fabric_1.19.x-3.5.jar release 9.91 KB Jun 7, 2022 1.19 4 download Healing Campfire (Fabric) healingcampfire-fabric_1.19.x-3.5.jar releaseDownload
healingcampfire-fabric_1.19.x-3.3.jar release 9.93 KB Mar 2, 2022 1.19-Snapshot 198 download Healing Campfire (Fabric) healingcampfire-fabric_1.19.x-3.3.jar releaseDownload
healingcampfire-fabric_1.18.x-3.3.jar release 12.85 KB Nov 30, 2021 1.18.2 85,256 download Healing Campfire (Fabric) healingcampfire-fabric_1.18.x-3.3.jar releaseDownload
healingcampfire-fabric_1.17.x-3.3.jar release 13.15 KB Sep 20, 2021 1.17.1 3,415 download Healing Campfire (Fabric) healingcampfire-fabric_1.17.x-3.3.jar releaseDownload
healingcampfire-fabric_1.16.x-3.3.jar release 13.15 KB Sep 20, 2021 1.16.5 1,835 download Healing Campfire (Fabric) healingcampfire-fabric_1.16.x-3.3.jar releaseDownload

Description

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Requires the library mod Collective (Fabric) and the Fabric API.

This mod is for Fabric. For the Forge version click here.

     This mod is part of The Vanilla Experience.
Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as "EntityClassification.Monster". When the entity has half of the remaining regeneration effect left and is near the campfire, the effect duration will refresh.

The Soul Campfire in the 1.16 version is compatible! This is configurable.
You may also be interested in No Hostiles Around Campfire.

Configurable: ( how do I configure? )
checkForCampfireDelayInTicks (default = 40, min 1, max 1200): How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.
healingRadius (default = 16, min 1, max 64): The radius around the campfire in blocks where players receive the regeneration effect.
effectDurationSeconds
(default = 60, min 1, max 600): The duration of the regeneration effect which the campfire applies.
regenerationLevel (default = 1, min 1, max 50): The level of regeneration which the campfire applies, by default 1.

healPassiveMobs (default = true): When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.
hideEffectParticles (default = true): When enabled, hides the particles from the regeneration effect around the campfire.

campfireMustBeLit (default = true): When enabled, the campfire only has an effect when the block is lit up.
campfireMustBeSignalling (default = false): When enabled, the campfire only has an effect when the block is signalling.

1.16+_only config options:
enableEffectForNormalCampfires (default = true): When enabled, the mod will work with normal campfires.
enableEffectForSoulCampfires (default = true): When enabled, the mod will work with soul campfires.

A GIF showing the effect:

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