Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Health Indications v2.1.zip release | 108.45 KB | Mar 11, 2022 | 1.18.2 | 295 | Download |
| Health Indications v1.4 release | 36.32 KB | Mar 2, 2022 | 1.17.1 | 174 | Download |
| HDGI v1.2 release | 87.83 KB | Mar 2, 2022 | 1.15.2 | 6 | Download |
| HDGI v1.2 release | 87.81 KB | Mar 2, 2022 | 1.14.4 | 6 | Download |
| Health Indications v2 release | 84.76 KB | Mar 2, 2022 | 1.18.1 | 97 | Download |
Description


Health Bars
If the entity with a health bar has the absorption effect, the absorption hearts will show up next to the health bar. Absorption is essentially a shield on one’s health so it is shown separately from their main health. Their health bar is completely yellow whenever they have absorption (without the optional resourcepack).
Damage Indicators
Damage Indicators show up when an entity’s health changes. They show up red when losing health, green when gaining health, and yellow whenever absorption hearts are added/removed. If they lose both absorption and normal hearts on one hit, two damage indicators will show- with each damage shown separately.
Options
You can toggle features of the pack by running the command:
/function #healthindications:options
Optional Resourcepack
There is an optional Resourcepack that changes how the Health Bar and Damage Indicator symbols look. Make sure to enable the Resourcepack as well as each “Custom Texture” option in the options menu.

1. Download the Datapack from this page by clicking the download button. (Optionally, download and install the Resourcepack in your resourcepacks folder)
2. Drop the Datapack .zip file in the “datapacks” folder in your world’s folder. This can also be done while creating a world using the “Data Packs” button.

3. Type “/reload” in your game to enable the pack
|
Consider becoming a Patron, |
supporting me via Ko-Fi, |
and joining my Discord! |

DanMizu©
Get 0.05 TON 💎
Download


Add a comment