Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Rustichromia-0.9.jar release | 629.73 KB | Jun 15, 2020 | 1.12.2 | 5,889 | Download |
| Rustichromia-0.8.jar release | 488.27 KB | Mar 27, 2020 | 1.12.2 | 680 | Download |
| Rustichromia-0.7.jar release | 383.66 KB | Feb 28, 2020 | 1.12.2 | 351 | Download |
| Rustichromia-0.6.jar release | 383.00 KB | Feb 25, 2020 | 1.12.2 | 90 | Download |
| Rustichromia-0.5.jar release | 376.05 KB | Feb 24, 2020 | 1.12.2 | 80 | Download |
| Rustichromia-0.4.jar release | 360.97 KB | Feb 22, 2020 | 1.12.2 | 72 | Download |
| Rustichromia-0.3.jar release | 344.46 KB | Feb 22, 2020 | 1.12.2 | 28 | Download |
| Rustichromia-0.2.jar release | 338.91 KB | Feb 21, 2020 | 1.12.2 | 39 | Download |
| Rustichromia-0.1.jar release | 320.80 KB | Feb 20, 2020 | 1.12.2 | 84 | Download |
Description
Heterorustichromia is a standalone techmod built on my mechanical power API. It should eventually contain all the amenities found in a techmod.
Content
- Simple stone-age/early industry tier machinery (Quern, Gin, Assembling Machine)
- Ratioboxes; Split power to specific ratios
- Disks; Gears that limit power passing through them to specific values
- Mechanical Timers
- Handcrank
- Rustic compatibility; Automate your mashing tubs with mechanical presses
- Cotton Candy
Design
- Aesthetic
- No weird automation gates – If you can make and use a Quern manually without any iron, it should be automateable without any iron.
- No manual masscrafting – If a material is needed in the hundreds, it shouldn't even be manually craftable.
- If multiblocks, Embers style over Immersive Engineering style.
Contact
Find me on my Discord
Get 0.05 TON 💎
Download
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