Minecraft Hubber mod 2026 download
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minecraft mod Hubber

Hubber

Game Version: CB 1.7.2-R0.1
Total Downloads: 1,317
Updated: Feb 20, 2014
Created: Jan 14, 2014
Download HubberDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
Hubber v2.1 release 14.21 KB Feb 20, 2014 CB 1.7.2-R0.1 911 download Hubber Hubber v2.1 releaseDownload
Hubber v2.0 release 12.71 KB Feb 17, 2014 CB 1.7.2-R0.1 218 download Hubber Hubber v2.0 releaseDownload
Hubber v1.1 release 12.44 KB Jan 14, 2014 CB 1.7.2-R0.2 188 download Hubber Hubber v1.1 releaseDownload

Description

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Hubber

Hubber is not a BungeeCord plugin, its a Bukkit plugin. Install it like a normal Bukkit plugin.

Hubber allows you to easily create commands that can send any user to any server connected to your network (networks supported are below). Hubber is also an API. It has custom events on failed, successful sending of players to different servers, and you can send players yourself via the small API tutorial a the bottom of this page

Hubber also supports other Networks, but these are hard coded into the plugin. If you have a network that does not use one of the supported network types then check out this page -> here

Networks Supported

  • BungeeCord
  • LilyPad
  • ANY custom network.
    • Must be written in java
    • View this page to see how

Config

  • Debug-Mode
    • Prints out data to the console
  • Commands
    • Format goes as follows
    • <command>:<server>
      • Example: hub:hub
      • Commands is /hub and when ran it will send player to the server named "hub"
      • Command & Server is case sensitive

Source

Developers

  • Events
    • SendSucceededEvent -> Called if code successfully ran
    • SendFailedEvent -> Called if there was an error when running the code
  • Failed Reasons
    • PLUGIN_MESSAGE_ERROR
    • CONNECT_ERROR
    • SERVER_NOT_EXIST
  • API
    • How to get the API
      • HubberAPI api = (HubberAPI) Bukkit.getServer().getPluginManager().getPlugin("Hubber");
      • Hubber.getInstance();
    • api.setBackend(Backend backend);
    • api.getBackend();
    • api.getBackend().send(Player player, String server);

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