Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Huge Mushroom Grow release | 7.83 KB | Feb 10, 2012 | CB 1.1-R3 | 1,179 | Download |
Description
Huge Mushroom Grow
Description
This mod will allow the creation of mushroom farms without the need to wasting tons of bonemeal or creating dark rooms where mobs can spawn in thus making the farm a dangerous one.
With the mod, you will have the ability to set a specific block, that when mushrooms are placed on by a player, the mushroom will eventually grow into a huge mushroom.
Mushrooms will still follow their normal physics like getting destroyed by sunlight or spawning other mushrooms (the others won't grow though in order to keep prevent huge mushrooms growing alone without any player placing them).
The time it takes to grow is random and is also configurable.
Random Time
Basically every 10 seconds, for each mushroom planted by a user on the specified block, a random number is picked from 1 to [probability]*.
If the number picked is 1, then that mushroom will grow.
Example: if [probability] is 16 (default), the every 10 seconds a mushroom will have a probability of 6.25% of growing.
Configuration
materialId: [Default: 48 (Mossy Cobblestone)] The id of the block where mushrooms grow on. (the id must be of a block where mushrooms can be placed on)
probability: [Default: 16] See Random Time section to understand what it is used for.
Installation
Simply place the jar file in your plugins folder and run your server for it to generate the config.yml file.
Change log
0.4
- Updated to 1.1-R4
0.3
- First release which does what I needed.
Get 0.05 TON 💎
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