Minecraft Immersive Engineering Blueprint Tweaker mod 2026 download
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minecraft mod Immersive Engineering Blueprint Tweaker

Immersive Engineering Blueprint Tweaker

Game Version: 1.7.10
Total Downloads: 96
Updated: Jun 2, 2022
Created: Mar 3, 2022
Download Immersive Engineering Blueprint TweakerDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
IEBPT-1.1.2.jar release 11.83 KB Jun 2, 2022 1.7.10 1 download Immersive Engineering Blueprint Tweaker IEBPT-1.1.2.jar releaseDownload
IEBPT-1.1.1.jar release 11.87 KB Jun 1, 2022 1.7.10 10 download Immersive Engineering Blueprint Tweaker IEBPT-1.1.1.jar releaseDownload
IEBPT-1.1.jar release 11.55 KB May 31, 2022 1.7.10 6 download Immersive Engineering Blueprint Tweaker IEBPT-1.1.jar releaseDownload
IEBPT-1.0.jar release 6.00 KB Mar 3, 2022 1.7.10 79 download Immersive Engineering Blueprint Tweaker IEBPT-1.0.jar releaseDownload

Description

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This small addon mod is a backport of the Crafttweaker Blueprint recipe support that exists in modern versions of Immersive Engineering.

This mod is designed for modpackers using the 1.7.10 version of minecraft to allow them to customize blueprints using zenscript (see below)

 

To add a blueprint

mods.immersiveengineering.Blueprint.addRecipe(String category, IItemStack output, IIngredient[] inputs);

To remove a blueprint

mods.immersiveengineering.Blueprint.removeRecipe(IItemStack output);

 

See https://docs.blamejared.com/1.12/en/Mods/Immersive_Engineering/CraftTweaker_Support/Blueprint for more information

 

Additionally, this addon allows users to modify the Engineer’s Manual by adding/removing entries and pages

 

To remove an entry

mods.immersiveengineering.Manual.removeEntry(String name);

 

To remove a specific page

mods.immersiveengineering.Manual.removePage(String name, int pageNum);

 

To add a page

mods.immersiveengineering.Manual.addTextPage(String name, String text, @Optional String category, @Optional int pageNum);

 

An example of how to add pages of text

game.setLocalization("ie.manual.category.gregtech.name", "Greg Tech");
game.setLocalization("ie.manual.entry.ochem.name", "Organic Chemistry");
game.setLocalization("ie.manual.entry.ochem.subtext", "");
game.setLocalization("ie.manual.entry.ochem0", "this is the first page");
game.setLocalization("ie.manual.entry.ochem1", "this is the second page");
game.setLocalization("ie.manual.entry.ochem2", "this is the third page");
mods.immersiveengineering.Manual.addTextPage("ochem", "ochem2", "gregtech"); // create a new category (gregtech) and entry (ochem)
mods.immersiveengineering.Manual.addTextPage("ochem", "ochem0"); // default insert as first page
mods.immersiveengineering.Manual.addTextPage("ochem", "ochem1", 1); // insert at page index 1

 

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