Minecraft Immersive Technology mod 2024 download
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minecraft mod Immersive Technology

Immersive Technology

Game Version: 1.12.2
Total Downloads: 1,335,432
Updated: Mar 26, 2021
Created: Jan 21, 2020
Download Immersive TechnologyDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
MCTImmersiveTechnology-1.12.2-1.8.94.jar release 2.88 MB Mar 26, 2021 1.12.2 541,796 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.94.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.93.jar release 2.89 MB Jan 8, 2021 1.12.2 226,880 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.93.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.92.jar release 2.88 MB Dec 31, 2020 1.12.2 29,674 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.92.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.91.jar release 2.88 MB Dec 19, 2020 1.12.2 3,548 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.91.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.90.jar release 2.73 MB Nov 26, 2020 1.12.2 42,584 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.90.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.89.jar release 2.73 MB Nov 25, 2020 1.12.2 105 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.89.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.88.jar release 2.75 MB Nov 22, 2020 1.12.2 1,340 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.88.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.87.jar release 2.75 MB Nov 18, 2020 1.12.2 1,278 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.87.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.86.jar release 2.75 MB Nov 10, 2020 1.12.2 1,649 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.86.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.85.jar release 2.75 MB Nov 1, 2020 1.12.2 2,161 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.85.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.8.84.jar release 2.75 MB Oct 17, 2020 1.12.2 204,186 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.8.84.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.7.72.jar release 1.60 MB Jul 31, 2020 1.12.2 7,708 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.7.72.jar releaseDownload
ImmersiveTechnology-1.12.2-1.6.43.jar release 1.38 MB Feb 15, 2020 1.12.2 1,939 download Immersive Technology ImmersiveTechnology-1.12.2-1.6.43.jar releaseDownload
MCTImmersiveTechnology-1.12.2-1.9.97.jar beta 3.27 MB Oct 14, 2021 1.12.2 0 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.9.97.jar betaDownload
MCTImmersiveTechnology-1.12.2-1.9.96.jar beta 3.27 MB Aug 20, 2021 1.12.2 2,576 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.9.96.jar betaDownload
MCTImmersiveTechnology-1.12.2-1.9.95.jar beta 3.27 MB Aug 18, 2021 1.12.2 160 download Immersive Technology MCTImmersiveTechnology-1.12.2-1.9.95.jar betaDownload

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// Example: Add Boiler Recipe to get 100 Water from 100 Lava.
// mods.immersivetechnology.Boiler.addRecipe(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetechnology.Boiler.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);

// Example: Add Boiler Fuel.
// mods.immersivetechnology.Boiler.addFuel(ILiquidStack input, int time, double heat);
mods.immersivetechnology.Boiler.addFuel(<liquid:lava> * 5, 1, 10);

// Example: Remove Boiler Recipe for Water.
//mods.immersivetechnology.Boiler.removeRecipe(ILiquidStack input);
mods.immersivetechnology.Boiler.removeRecipe(<liquid:water>);

// Example: Remove Boiler Fuel.
//mods.immersivetechnology.Boiler.removeFuel(ILiquidStack input);
mods.immersivetechnology.Boiler.removeFuel(<liquid:biodiesel>);

 

// Example: Add Distiller Recipe Lava to Water with a chance of Gold (2 methods available).
//mods.immersivetechnology.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem, Integer energy, Integer time, Float chance);
//mods.immersivetechnology.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetechnology.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>, 8000, 20, 1);
mods.immersivetechnology.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>);

// Example: Remove Distiller Recipe (2 methods available).
//mods.immersivetechnology.Distiller.removeRecipe(ILiquidStack inputFluid);
//mods.immersivetechnology.Distiller.removeRecipe(ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetechnology.Distiller.removeRecipe(<liquid:water>);
mods.immersivetechnology.Distiller.removeRecipe(<liquid:water>, <immersivetech:material>); 

 

// Example : Remove Solar Tower Recipe for Water.
//mods.immersivetechnology.SolarTower.removeRecipe(ILiquidStack inputFluid);
mods.immersivetechnology.SolarTower.removeRecipe(<liquid:water>);

// Example: Add Solar Tower Recipe to get 100 Water from 100 Lava.
// mods.immersivetechnology.SolarTower.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, int time);
mods.immersivetechnology.SolarTower.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);

 

// Example : Add Steam Turbine Fuel for 100 Lava and get nothing in return.
// mods.immersivetechnology.SteamTurbine.addFuel(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetechnology.SteamTurbine.addFuel(null, <liquid:lava> * 100, 1);

// Example : Remove Steam Turbine Fuel Steam
//mods.immersivetechnology.SteamTurbine.removeFuel(ILiquidStack input);
mods.immersivetechnology.SteamTurbine.removeFuel(<liquid:steam>);

 

// Example: Prevent Multiblock Creation on IT Multiblocks on a hammer tagged "Tier 1 Hammer"
val hammer = <immersiveengineering:tool>;
val tier1hammer = hammer.withTag({multiblockInterdiction: ["IT:CokeOvenAdvanced", "IT:Alternator", "IT:Boiler", "IT:Distiller", "IT:SolarReflector", "IT:SolarTower", "IT:SteamTurbine, "IT:SteelSheetmetalTank""], display: {Name: "Tier 1 Hammer"}});

// Example: Add the "Tier 1 Hammer to JEI"
mods.jei.JEI.addItem(tier1hammer);

// Example: Add a shaped recipe for the "Tier 1 Hammer"
recipes.addShaped(tier1hammer, [[null, <minecraft:stone:1>, <minecraft:string>], [null, <ore:stickWood>, <minecraft:stone:1>], [<ore:stickWood>, null, null]]);


// Example: Add/Remove Pressurized fluid to Pipes (Only works if "replace_IE_pipes" is True! Steam is enabled by Default)
//mods.immersivetechnology.PressurizedFluid.add(ILiquidStack fluid);
//mods.immersivetechnology.PressurizedFluid.remove(ILiquidStack fluid);
mods.immersivetechnology.PressurizedFluid.add(<fluid:water>);
mods.immersivetechnology.PressurizedFluid.remove(<fluid:steam>);

// Example: Add Boiler Recipe to get 100 Water from 100 Lava.
// mods.immersivetech.Boiler.addRecipe(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetech.Boiler.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);

// Example: Add Boiler Fuel.
// mods.immersivetech.Boiler.addFuel(ILiquidStack input, int time, double heat);
mods.immersivetech.Boiler.addFuel(<liquid:lava> * 5, 1, 10);

// Example: Remove Boiler Recipe for Water.
//mods.immersivetech.Boiler.removeRecipe(ILiquidStack input);
mods.immersivetech.Boiler.removeRecipe(<liquid:water>);

// Example: Remove Boiler Fuel.
//mods.immersivetech.Boiler.removeFuel(ILiquidStack input);
mods.immersivetech.Boiler.removeFuel(<liquid:biodiesel>);

 

// Example: Add Distiller Recipe Lava to Water with a chance of Gold (2 methods available).
//mods.immersivetech.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem, Integer energy, Integer time, Float chance);
//mods.immersivetech.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetech.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>, 8000, 20, 1);
mods.immersivetech.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>);

// Example: Remove Distiller Recipe (2 methods available).
//mods.immersivetech.Distiller.removeRecipe(ILiquidStack inputFluid);
//mods.immersivetech.Distiller.removeRecipe(ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetech.Distiller.removeRecipe(<liquid:water>);
mods.immersivetech.Distiller.removeRecipe(<liquid:water>, <immersivetech:material>); 

 

// Example : Remove Solar Tower Recipe for Water.
//mods.immersivetech.SolarTower.removeRecipe(ILiquidStack inputFluid);
mods.immersivetech.SolarTower.removeRecipe(<liquid:water>);

// Example: Add Solar Tower Recipe to get 100 Water from 100 Lava.
// mods.immersivetech.SolarTower.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, int time);
mods.immersivetech.SolarTower.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);

 

// Example : Add Steam Turbine Fuel for 100 Lava and get nothing in return.
// mods.immersivetech.SteamTurbine.addFuel(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetech.SteamTurbine.addFuel(null, <liquid:lava> * 100, 1);

// Example : Remove Steam Turbine Fuel Steam
//mods.immersivetech.SteamTurbine.removeFuel(ILiquidStack input);
mods.immersivetech.SteamTurbine.removeFuel(<liquid:steam>);

 

// Example: Prevent Multiblock Creation on IT Multiblocks on a hammer tagged "Tier 1 Hammer"
val hammer = <immersiveengineering:tool>;
val tier1hammer = hammer.withTag({multiblockInterdiction: ["IT:CokeOvenAdvanced", "IT:Alternator", "IT:Boiler", "IT:Distiller", "IT:SolarReflector", "IT:SolarTower", "IT:SteamTurbine", "IT:SteelSheetmetalTank"], display: {Name: "Tier 1 Hammer"}});

// Example: Add the "Tier 1 Hammer to JEI"
mods.jei.JEI.addItem(tier1hammer);

// Example: Add a shaped recipe for the "Tier 1 Hammer"
recipes.addShaped(tier1hammer, [[null, <minecraft:stone:1>, <minecraft:string>], [null, <ore:stickWood>, <minecraft:stone:1>], [<ore:stickWood>, null, null]]);

Thanks to Kurtchekov for some of the CraftTweaker code.

Official MCT Discord Server Here.

** FOR MODTWEAKER – 4.0.18 use 1.6.42 or higher, zen methods have changed see below **
** If you are using SpongeForge and something doesn't work report it to them **

Featured in the TiCh Immersion Modpack. Derived from Immersive Tech.

Basically, it adds a new method to produce energy (RF) using the Sun, and a Boiler for Immersive Engineering.

*** This is unofficially an update to Immersive Tech so if you use it they cannot run side by side. However, it will swap seamlessly with Immersive Tech. ***

 

Adds many multiblock structures:

  • Advanced Coke Oven – produces coke faster when paired with Coke Oven Preheater.
  • Alternator – when connected to a Steam Turbine, produces power.
  • Distiller – machine which produces Distilled Water from normal Water.
  • Boiler – machine which produces Steam from water Distilled Water and normal Water (Distilled is more efficient).
         – The Boiler needs Biodiesel as a fuel to work.
  • Solar Reflector – multiblock which reflects sunlight in the direction of the Solar Tower.
  • Solar Tower – machine which produces Steam from Distilled Water and normal Water (Distilled is more efficient).
         – The Solar Tower needs at least 1 Solar Reflector to work.
  • Steam Turbine  – massive machine to help produce power when attached to an Alternator.
  • Steel Tank – tank that holds 4X more than the IE iron multiblock tank, can also output fluids faster. Tank size is configurable.
  • Cooling Tower – converts exhaust steam back to Distilled Water or Water.

And More!

Also Adds:

        • Redstone Timer.
        • Coke Oven Preheater – for use with the Advanced Coke Oven.
        • Item Trash Can – for Items, can be input by opening the GUI or Pipes/Ducts/Conveyors/etc.
        • Fluid Trash Can – for Fluids, can be input by Pipes/Ducts/etc.
        • Energy Trash Can – for Energy, can be input by Pipes/Ducts/etc.
        • Open Barrel – can collect rain water, 2X as much during a Thunder Storm. Caution! It will lose water in Hot Biomes or the Nether.
               – Input is on top or by hand with a Bucket, output is on bottom only.
        • Creative Barrel – for unlimited fluids, it will take input by hand with a Bucket or Pipe. Output is done on all sides.
               – Can be cleared by Shift+Click with an empty hand or will switch fluids with a Bucket.

 And more!

 

CraftTweaker support for all machines.

Note the Advanced Coke Oven uses recipes from the IE Coke Oven.

For Version 1.8.78 and higher

// Example: Add Gas Turbine Recipe.
// mods.immersivetechnology.GasTurbineRecipe.addFuel(ILiquidStack outputFluid, ILiquidStack inputFluid, int time);
mods.immersivetechnology.GasTurbine.addFuel(<liquid:fluegas> * 1000, <liquid:biodiesel> * 160, 10);

// Example: Remove Gas Turbine Recipe.
// mods.immersivetechnology.GasTurbineRecipe.removeFuel(ILiquidStack inputFluid);
mods.immersivetechnology.GasTurbine.removeFuel(<liquid:biodiesel>);

For Version 1.8.73 and higher

// Example: Add Cooling Tower Recipe.
// mods.immersivetechnology.CoolingTower.addRecipe(ILiquidStack outputFluid1, ILiquidStack outputFluid2, ILiquidStack inputFluid1, ILiquidStack inputFluid2, int time);
mods.immersivetechnology.CoolingTower.addRecipe(<liquid:water> * 750<liquid:water> * 750, <liquid:exhauststeam> * 900, <liquid:water> * 1000, 3);

// Example: Remove Cooling Tower Recipe.
// mods.immersivetechnology.CoolingTower.removeRecipe(ILiquidStack inputFluid1, ILiquidStack inputFluid2);
mods.immersivetechnology.CoolingTower.removeRecipe(<liquid:exhauststeam>, <liquid:water>);

For Version 1.6.42 and higher

For version 1.6.40 and lower

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