Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
MCTImmersiveTechnology-1.12.2-1.8.94.jar release | 2.88 MB | Mar 26, 2021 | 1.12.2 | 541,796 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.93.jar release | 2.89 MB | Jan 8, 2021 | 1.12.2 | 226,880 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.92.jar release | 2.88 MB | Dec 31, 2020 | 1.12.2 | 29,674 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.91.jar release | 2.88 MB | Dec 19, 2020 | 1.12.2 | 3,548 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.90.jar release | 2.73 MB | Nov 26, 2020 | 1.12.2 | 42,584 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.89.jar release | 2.73 MB | Nov 25, 2020 | 1.12.2 | 105 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.88.jar release | 2.75 MB | Nov 22, 2020 | 1.12.2 | 1,340 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.87.jar release | 2.75 MB | Nov 18, 2020 | 1.12.2 | 1,278 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.86.jar release | 2.75 MB | Nov 10, 2020 | 1.12.2 | 1,649 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.85.jar release | 2.75 MB | Nov 1, 2020 | 1.12.2 | 2,161 | ![]() |
MCTImmersiveTechnology-1.12.2-1.8.84.jar release | 2.75 MB | Oct 17, 2020 | 1.12.2 | 204,186 | ![]() |
MCTImmersiveTechnology-1.12.2-1.7.72.jar release | 1.60 MB | Jul 31, 2020 | 1.12.2 | 7,708 | ![]() |
ImmersiveTechnology-1.12.2-1.6.43.jar release | 1.38 MB | Feb 15, 2020 | 1.12.2 | 1,939 | ![]() |
MCTImmersiveTechnology-1.12.2-1.9.97.jar beta | 3.27 MB | Oct 14, 2021 | 1.12.2 | 0 | ![]() |
MCTImmersiveTechnology-1.12.2-1.9.96.jar beta | 3.27 MB | Aug 20, 2021 | 1.12.2 | 2,576 | ![]() |
MCTImmersiveTechnology-1.12.2-1.9.95.jar beta | 3.27 MB | Aug 18, 2021 | 1.12.2 | 160 | ![]() |
Screenshots
Description
// Example: Add Boiler Recipe to get 100 Water from 100 Lava.
// mods.immersivetechnology.Boiler.addRecipe(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetechnology.Boiler.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);
// Example: Add Boiler Fuel.
// mods.immersivetechnology.Boiler.addFuel(ILiquidStack input, int time, double heat);
mods.immersivetechnology.Boiler.addFuel(<liquid:lava> * 5, 1, 10);
// Example: Remove Boiler Recipe for Water.
//mods.immersivetechnology.Boiler.removeRecipe(ILiquidStack input);
mods.immersivetechnology.Boiler.removeRecipe(<liquid:water>);
// Example: Remove Boiler Fuel.
//mods.immersivetechnology.Boiler.removeFuel(ILiquidStack input);
mods.immersivetechnology.Boiler.removeFuel(<liquid:biodiesel>);
// Example: Add Distiller Recipe Lava to Water with a chance of Gold (2 methods available).
//mods.immersivetechnology.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem, Integer energy, Integer time, Float chance);
//mods.immersivetechnology.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetechnology.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>, 8000, 20, 1);
mods.immersivetechnology.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>);
// Example: Remove Distiller Recipe (2 methods available).
//mods.immersivetechnology.Distiller.removeRecipe(ILiquidStack inputFluid);
//mods.immersivetechnology.Distiller.removeRecipe(ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetechnology.Distiller.removeRecipe(<liquid:water>);
mods.immersivetechnology.Distiller.removeRecipe(<liquid:water>, <immersivetech:material>);
// Example : Remove Solar Tower Recipe for Water.
//mods.immersivetechnology.SolarTower.removeRecipe(ILiquidStack inputFluid);
mods.immersivetechnology.SolarTower.removeRecipe(<liquid:water>);
// Example: Add Solar Tower Recipe to get 100 Water from 100 Lava.
// mods.immersivetechnology.SolarTower.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, int time);
mods.immersivetechnology.SolarTower.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);
// Example : Add Steam Turbine Fuel for 100 Lava and get nothing in return.
// mods.immersivetechnology.SteamTurbine.addFuel(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetechnology.SteamTurbine.addFuel(null, <liquid:lava> * 100, 1);
// Example : Remove Steam Turbine Fuel Steam
//mods.immersivetechnology.SteamTurbine.removeFuel(ILiquidStack input);
mods.immersivetechnology.SteamTurbine.removeFuel(<liquid:steam>);
// Example: Prevent Multiblock Creation on IT Multiblocks on a hammer tagged "Tier 1 Hammer"
val hammer = <immersiveengineering:tool>;
val tier1hammer = hammer.withTag({multiblockInterdiction: ["IT:CokeOvenAdvanced", "IT:Alternator", "IT:Boiler", "IT:Distiller", "IT:SolarReflector", "IT:SolarTower", "IT:SteamTurbine, "IT:SteelSheetmetalTank""], display: {Name: "Tier 1 Hammer"}});
// Example: Add the "Tier 1 Hammer to JEI"
mods.jei.JEI.addItem(tier1hammer);
// Example: Add a shaped recipe for the "Tier 1 Hammer"
recipes.addShaped(tier1hammer, [[null, <minecraft:stone:1>, <minecraft:string>], [null, <ore:stickWood>, <minecraft:stone:1>], [<ore:stickWood>, null, null]]);
// Example: Add/Remove Pressurized fluid to Pipes (Only works if "replace_IE_pipes" is True! Steam is enabled by Default)
//mods.immersivetechnology.PressurizedFluid.add(ILiquidStack fluid);
//mods.immersivetechnology.PressurizedFluid.remove(ILiquidStack fluid);
mods.immersivetechnology.PressurizedFluid.add(<fluid:water>);
mods.immersivetechnology.PressurizedFluid.remove(<fluid:steam>);
// Example: Add Boiler Recipe to get 100 Water from 100 Lava.
// mods.immersivetech.Boiler.addRecipe(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetech.Boiler.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);
// Example: Add Boiler Fuel.
// mods.immersivetech.Boiler.addFuel(ILiquidStack input, int time, double heat);
mods.immersivetech.Boiler.addFuel(<liquid:lava> * 5, 1, 10);
// Example: Remove Boiler Recipe for Water.
//mods.immersivetech.Boiler.removeRecipe(ILiquidStack input);
mods.immersivetech.Boiler.removeRecipe(<liquid:water>);
// Example: Remove Boiler Fuel.
//mods.immersivetech.Boiler.removeFuel(ILiquidStack input);
mods.immersivetech.Boiler.removeFuel(<liquid:biodiesel>);
// Example: Add Distiller Recipe Lava to Water with a chance of Gold (2 methods available).
//mods.immersivetech.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem, Integer energy, Integer time, Float chance);
//mods.immersivetech.Distiller.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetech.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>, 8000, 20, 1);
mods.immersivetech.Distiller.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, <minecraft:gold_ingot>);
// Example: Remove Distiller Recipe (2 methods available).
//mods.immersivetech.Distiller.removeRecipe(ILiquidStack inputFluid);
//mods.immersivetech.Distiller.removeRecipe(ILiquidStack inputFluid, IItemStack outputItem);
mods.immersivetech.Distiller.removeRecipe(<liquid:water>);
mods.immersivetech.Distiller.removeRecipe(<liquid:water>, <immersivetech:material>);
// Example : Remove Solar Tower Recipe for Water.
//mods.immersivetech.SolarTower.removeRecipe(ILiquidStack inputFluid);
mods.immersivetech.SolarTower.removeRecipe(<liquid:water>);
// Example: Add Solar Tower Recipe to get 100 Water from 100 Lava.
// mods.immersivetech.SolarTower.addRecipe(ILiquidStack outputFluid, ILiquidStack inputFluid, int time);
mods.immersivetech.SolarTower.addRecipe(<liquid:water> * 100, <liquid:lava> * 100, 1);
// Example : Add Steam Turbine Fuel for 100 Lava and get nothing in return.
// mods.immersivetech.SteamTurbine.addFuel(ILiquidStack output, ILiquidStack input, int time);
mods.immersivetech.SteamTurbine.addFuel(null, <liquid:lava> * 100, 1);
// Example : Remove Steam Turbine Fuel Steam
//mods.immersivetech.SteamTurbine.removeFuel(ILiquidStack input);
mods.immersivetech.SteamTurbine.removeFuel(<liquid:steam>);
// Example: Prevent Multiblock Creation on IT Multiblocks on a hammer tagged "Tier 1 Hammer"
val hammer = <immersiveengineering:tool>;
val tier1hammer = hammer.withTag({multiblockInterdiction: ["IT:CokeOvenAdvanced", "IT:Alternator", "IT:Boiler", "IT:Distiller", "IT:SolarReflector", "IT:SolarTower", "IT:SteamTurbine", "IT:SteelSheetmetalTank"], display: {Name: "Tier 1 Hammer"}});
// Example: Add the "Tier 1 Hammer to JEI"
mods.jei.JEI.addItem(tier1hammer);
// Example: Add a shaped recipe for the "Tier 1 Hammer"
recipes.addShaped(tier1hammer, [[null, <minecraft:stone:1>, <minecraft:string>], [null, <ore:stickWood>, <minecraft:stone:1>], [<ore:stickWood>, null, null]]);
Thanks to Kurtchekov for some of the CraftTweaker code.
Official MCT Discord Server Here.
** FOR MODTWEAKER – 4.0.18 use 1.6.42 or higher, zen methods have changed see below **
** If you are using SpongeForge and something doesn't work report it to them **
Featured in the TiCh Immersion Modpack. Derived from Immersive Tech.
Basically, it adds a new method to produce energy (RF) using the Sun, and a Boiler for Immersive Engineering.
*** This is unofficially an update to Immersive Tech so if you use it they cannot run side by side. However, it will swap seamlessly with Immersive Tech. ***
Adds many multiblock structures:
- Advanced Coke Oven – produces coke faster when paired with Coke Oven Preheater.
- Alternator – when connected to a Steam Turbine, produces power.
- Distiller – machine which produces Distilled Water from normal Water.
- Boiler – machine which produces Steam from water Distilled Water and normal Water (Distilled is more efficient).
– The Boiler needs Biodiesel as a fuel to work. - Solar Reflector – multiblock which reflects sunlight in the direction of the Solar Tower.
- Solar Tower – machine which produces Steam from Distilled Water and normal Water (Distilled is more efficient).
– The Solar Tower needs at least 1 Solar Reflector to work. - Steam Turbine – massive machine to help produce power when attached to an Alternator.
- Steel Tank – tank that holds 4X more than the IE iron multiblock tank, can also output fluids faster. Tank size is configurable.
- Cooling Tower – converts exhaust steam back to Distilled Water or Water.
And More!
Also Adds:
- Redstone Timer.
- Coke Oven Preheater – for use with the Advanced Coke Oven.
- Item Trash Can – for Items, can be input by opening the GUI or Pipes/Ducts/Conveyors/etc.
- Fluid Trash Can – for Fluids, can be input by Pipes/Ducts/etc.
- Energy Trash Can – for Energy, can be input by Pipes/Ducts/etc.
- Open Barrel – can collect rain water, 2X as much during a Thunder Storm. Caution! It will lose water in Hot Biomes or the Nether.
– Input is on top or by hand with a Bucket, output is on bottom only. - Creative Barrel – for unlimited fluids, it will take input by hand with a Bucket or Pipe. Output is done on all sides.
– Can be cleared by Shift+Click with an empty hand or will switch fluids with a Bucket.
And more!
CraftTweaker support for all machines.
Note the Advanced Coke Oven uses recipes from the IE Coke Oven.
For Version 1.8.78 and higher
// Example: Add Gas Turbine Recipe.
// mods.immersivetechnology.GasTurbineRecipe.addFuel(ILiquidStack outputFluid, ILiquidStack inputFluid, int time);
mods.immersivetechnology.GasTurbine.addFuel(<liquid:fluegas> * 1000, <liquid:biodiesel> * 160, 10);
// Example: Remove Gas Turbine Recipe.
// mods.immersivetechnology.GasTurbineRecipe.removeFuel(ILiquidStack inputFluid);
mods.immersivetechnology.GasTurbine.removeFuel(<liquid:biodiesel>);
For Version 1.8.73 and higher
// Example: Add Cooling Tower Recipe.
// mods.immersivetechnology.CoolingTower.addRecipe(ILiquidStack outputFluid1, ILiquidStack outputFluid2, ILiquidStack inputFluid1, ILiquidStack inputFluid2, int time);
mods.immersivetechnology.CoolingTower.addRecipe(<liquid:water> * 750, <liquid:water> * 750, <liquid:exhauststeam> * 900, <liquid:water> * 1000, 3);
// Example: Remove Cooling Tower Recipe.
// mods.immersivetechnology.CoolingTower.removeRecipe(ILiquidStack inputFluid1, ILiquidStack inputFluid2);
mods.immersivetechnology.CoolingTower.removeRecipe(<liquid:exhauststeam>, <liquid:water>);
For Version 1.6.42 and higher
For version 1.6.40 and lower
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