Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| IronKeys 1.8 release | 13.06 KB | Mar 1, 2015 | 1.8 | 2,350 | Download |
| IronKeys 1.8 release | 13.10 KB | Mar 1, 2015 | 1.8 | 124 | Download |
| IronKeys 1.7.10 release | 11.23 KB | Mar 1, 2015 | CB 1.7.9-R0.2 | 341 | Download |
| IronKeys 1.8 release | 11.38 KB | Feb 23, 2015 | 1.8 | 220 | Download |
| IronKeys release | 11.29 KB | Feb 23, 2015 | 1.8 | 138 | Download |
| IronKeys release | 11.29 KB | Feb 23, 2015 | 1.8 | 102 | Download |
Screenshots
Description

What is IronKeys?
IronKeys is a plugin, that I originally coded just for my own server and that I'm now planning to share with you.
The idea is that a player should be able to open iron doors in a specific region with a specific key. The key is a predefined item which you can e.g. give to others or store in a treasure chest.
How does it work?
This plugin requires WorldGuard on your server.
Inside of a WorldGuard region, any iron doors / trapdoors can be opened with a key, that has the name of that region as metadata (lore, to be exact).
The key can be generated with a command. Any player, who has a key (and the permission to use keys in general) can try to open any iron door/trapdoor. If the key doesn't fit with the door in this region, a chat notice can be displayed or a sound can be played.
Why would I need this?
I use this plugin myself on an adventure map where you have to solve riddles to find a key and unlock new rooms/stories and stuff. But I could also imagine this on normal maps for griefing protection or whatever, since I added several custom settings, such as automatic close after x seconds, custom key material, automatic member adding (for regions with deny-entry flag).
Which Bukkit version?
As I programmed this to work with iron trapdoors as well, the plugin is currently only for Spigot/Bukkit versions 1.8 and above. I may create a version for 1.7 as well, depending on your feedback.
EDIT: As requested I modified the plugin to work with 1.7.9 / 1.7.10. You can download it here:
dev.bukkit.org/bukkit-plugins/irondoors/files/4-iron-keys-1-7-10/
Commands
/ironkeys or /ironkey – The base command
/ironkeys help – Displays all commands
/ironkeys reload – Reloads the config.yml
/ironkeys add <region> [amount] – Adds a key to your inventory for a given region.
<region> can also be -c (your cursor target) or -p (your player position). Underscores in region names will be converted to spaces.
[amount] is optional, default is 1
Hint: WorldGuard can have a region that is called:
__global__
It contains the whole world. Make a key with this region to open all iron doors/trapdoors in that world.
The config.yml explained
key: name: Key # The display name you'll see, when holding the key in your hand material: TRIPWIRE_HOOK # The material, the key is made of # Scroll down for a link to a list of available materials. door: enabled: true # If set to false, no iron doors can be opened with keys auto-close: true # The iron door will automatically close after opening auto-close-delay: 1 # The time between opening and automatic closing (in seconds) trapdoor: enabled: true auto-close: true auto-close-delay: 1 # Same as above, just for the iron trapdoor region: add-member: true # If set to true, the user will be added to the member list of the region he opened a door in. If the WorldGuard flag deny-entry is set to true, it comes very handy, when you don't want other players to follow you in. remove-member: true # If set to true, the user will be removed from the member list of the region he opened a door in, when auto closing is enabled. include-parents: false # If set to true, IronKeys will include WorldGuard parent/child regions relations. That means a key from the parent region can open all doors within the child regions (even if not located within the parent region) notice: display: false # If set to true, IronKeys will display notices such as when using wrong keys (others may follow) wrong-key: The key doesn't fit in this lock! # The message that will be displayed sounds: # Currently only 1.8 play: true # If set to true, IronKeys will play sounds such as when using wrong keys (others may follow) volume: 0.3 # The sound volume all sounds will be played with wrong-key: CLICK # The sound that will be played. A list with currently available sound can be found below
Materials: hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
Sounds: hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
Permissions
ironkeys.*: # Give access to all IronKeys functions ironkeys.reload: # Reloads IronKeys, default is op ironkeys.key.use: # Allows you to use a key to open a door, default is true ironkeys.key.add: # Allows you to create a key, default is op
Please report any bugs/errors. Criticism is appreciated, as this is my first plugin.
Get 0.05 TON 💎
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