Minecraft JumpAgainst mod 2024 download
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minecraft mod JumpAgainst

JumpAgainst

Game Version: 1.8.1
Total Downloads: 407
Updated: Nov 19, 2015
Created: Nov 10, 2015
Download JumpAgainstDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
1.1.1 release 45.00 KB Nov 19, 2015 1.8.1 155 download JumpAgainst 1.1.1 releaseDownload
Version 1.0.0.1 beta 24.03 KB Nov 11, 2015 1.8.1 117 download JumpAgainst Version 1.0.0.1 betaDownload
Version 1.0 beta 23.98 KB Nov 11, 2015 1.8.1 91 download JumpAgainst Version 1.0 betaDownload
Version 1.1 alpha 24.12 KB Nov 14, 2015 1.8.1 44 download JumpAgainst Version 1.1 alphaDownload

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Description

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JUMPAGAINST

jumpAgainst is basically a 1vs.1 Jump!n!Run. The plugin was made for a server network , so you join from a main server to the server with this plugin.


Condition:

  • you need a plugin , witch allows you to join back to your main server just with an command
  • a sign plugin (for your main server) to be sure only two players are allowed to join
  • BungeeCord servers

Commands:

Commands Usage be careful with
setJumpLoc <addStart1 / addEnd1> set the start- or endpoint for the first player Both points have to be in the same world
setJumpLoc <addStart1 / addEnd1> set the start- or endpoint for the second player Both points have to be in the same world
setJoinLoc set the Join-Location – – – – – – –
setCheckpoint <p1 / p2> Set the Checkpoint for Player 1. (p1) or Player 2. (p2) You can only set the Checkpoints in a row (p1/1, p1/2 or p2/1 , p2/2 etc.) , so if you set the Checkpoint wrong you have to delete the checkpoints.yml

Config:

Designation Normal Usage possible change
ShutdownAfterEnd false Shutdown the server after the match ends false / true (if false , the server will reload)
BackSpawnCommand empty Command after the match ends every Command (if empty, every player will be kicked)
FalldownAir false If the player should teleport back if he is in air a certain time false/true
FalldownAirTime false Suplement to FalldownAir (beta test phase)
WaterWalkAllow false If the player touches water he'll teleport back false / true
underYAllow false If the player reach a Y boarder he'll teleport back false / true
underY 0 Y boarder
DamageAllow false If the player get damage false / true
FirstCountdown 5 When the match should start 1 to ∞
GamemodeOnJoin ADVENTURE Witch gamemode should be given at join ADVENTURE / SURVIVAL

Message.yml

Designation Usage
onJoin If a player joins the server
onWin If a player wins the game
onQuite If a player quits the server
  • Chat colors are supported (like &2 , &3 etc.)
  • %Player% = Name of the player

Setup

  1. Setup 1. BungeeCord Server and 2. Spigot Server
  2. Drop into the plugin folder in one of the two spigot Server the JumpAgainst file
  3. Add BungeeKick to the BungeeCord Server (it also should work with other "Back to hub" Bungee plugins)
  4. Be sure , the path BackSapwnCommand is empty (necessary for BungeeKick)
  5. Also be sure that the permission jumpAgainst.setup is given

Now you are able to join the BungeeServer and join from this Server to the Server with JumpAgainst.


Next updates (was standing: 8.11.15) :

  • add checkpoints (expected next 2-4 Wochen)
  • add join-location (expected next 2-4 Weeks)
  • add holograms at start and end (expected next 1-2 Monate)
  • add holograms at checkpoints (kommt mit der obrigen Verbesserung)
  • AirTime optimazion (expected next 9 Weeks)
  • add show distance(due to numerous requests)
  • Pointsystem (due to numerous requests)
  • add PluginMetrics
  • add multiple sections with y boarders (due to numerous requests)
  • write you're own messages(1-2 Weeks)
  • add countdown until the match ends (due to numerous requests)
  • work together with nicknames

German version

For further suggestions and interference , please send an E-Mail to julianweber7@t-onine.de , add me on Skype (julian.weber195) or let a ticked here.

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