Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Koremods 0.5.0 beta | 5.66 MB | Aug 27, 2022 | 1.19.2 | 1 | Download |
| Koremods 0.4.9 beta | 5.66 MB | Aug 10, 2022 | 1.19.2 | 131 | Download |
| Koremods 0.4.8 beta | 5.66 MB | Jul 13, 2022 | 1.18.2 | 421 | Download |
| Koremods 0.4.7 beta | 5.66 MB | Jun 25, 2022 | 1.18.2 | 194 | Download |
| Koremods 0.4.6 beta | 5.60 MB | Jun 23, 2022 | 1.18.2 | 37 | Download |
| Koremods 0.4.5 beta | 5.60 MB | Jun 22, 2022 | 1.18.2 | 14 | Download |
| Koremods 0.4.4 beta | 5.60 MB | Jun 21, 2022 | 1.18.2 | 5 | Download |
| Koremods 0.4.3 beta | 5.60 MB | Jun 20, 2022 | 1.18.2 | 7 | Download |
| Koremods 0.4.0 beta | 5.58 MB | Jun 17, 2022 | 1.18.2 | 7 | Download |
| Koremods 0.3.12 beta | 5.51 MB | Jun 13, 2022 | 1.18.2 | 9 | Download |
| Koremods 0.3.11 beta | 26.75 KB | Jun 9, 2022 | 1.18.2 | 10 | Download |
Description
Koremods
Koremods is a Kotlin Script bytecode manipulation framework. It providers modders a new way of transforming (not just) minecraft bytecode with rich IDE support and Gradle integration. This MinecraftPatch page contains releases for Koremods Modlauncher, which is the frontend used with MinecraftForge.
Main Features
- ???? Sandboxed – Koremods scripts are executed in an isolated environment to ensure they only access necessary classes and resources
- ⚡ Focused – Using the ASM Kotlin wrapper Koffee, you can focus on writing transformers without needless boilerplate code
- ☁ Lightweight Runtime – Near-instant evaluation speeds of scripts pre-compiled by the Koremods Gradle plugin
- ???? Portable – Koremods’ feature-rich core allows easy compatibility with your desired platform. Frontends only need to create a thin layer beween the platform and Koremods Script.
- ????️ Rich IDE Support – Koremods offers first-class syntax highlighting and autocompletion thanks to IntelliJ IDEA’s Kotlin Script support
Documentation
To get started using Koremods in your mod, check our wiki.
Kotlin Script
Kotlin Scripting is a new, experimental technology that lets you run Kotlin code without prior compilation or packaging. All of Kotlin’s language features are available, usually with the addition of a speficic DSL provided by the script definition. Scripts are compiled into bytecode at runtime, and then loaded into the JVM using a custom classloader.
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