Minecraft Leveled difficulty mod 2026 download
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minecraft mod Leveled difficulty

Leveled difficulty

Game Version: 1.12.2
Total Downloads: 3,989
Updated: Nov 24, 2020
Created: Jul 24, 2018
Download Leveled difficultyDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
leveledDifficulty-1.12.2-0.2.2b.jar +1 More beta 36.90 KB Nov 24, 2020 1.12.2 1,353 download Leveled difficulty leveledDifficulty-1.12.2-0.2.2b.jar

+1 More betaDownload
leveledDifficulty-1.12.2-0.2.2 alpha 37.12 KB Aug 4, 2018 1.12.2 2,339 download Leveled difficulty leveledDifficulty-1.12.2-0.2.2 alphaDownload
leveledDifficulty-1.12.2-0.2.0 alpha 35.78 KB Aug 1, 2018 1.12.2 62 download Leveled difficulty leveledDifficulty-1.12.2-0.2.0 alphaDownload
leveledDifficulty-1.12.2-0.1.2 alpha 34.33 KB Jul 26, 2018 1.12.2 65 download Leveled difficulty leveledDifficulty-1.12.2-0.1.2 alphaDownload
leveledDifficulty-1.12.2-0.1 alpha 34.30 KB Jul 24, 2018 1.12.2 145 download Leveled difficulty leveledDifficulty-1.12.2-0.1 alphaDownload

Description

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 [Abandonned]

As asked by some people , the source code is now available.

 

 

The mod add levels to all mobs , players, tools , swords and bows in minecraft. (max lvl: 100 , by default )

 

  • All mobs have their health and strenght increased , based on their own level.
  • The mobs will spawn with a level based on the average levels from nears players (at about 95% of the time, by default).
  • When the player crafts a tool , a sword , a bow or an armor, the level of the item will be assigned randomly,  based on the current player level.
  • A player can't use an item with more level than him.
  • The tools, swords and bows can be upgraded with an "upgrade stone" in an anvil, to deal more damages to a specific mob (max 3 upgrades per item, max 1 upgrade for the same mob).
  • The "upgrade stone" can be rarely dropped by the corresponding mob.
  • The armors can also be upgraded with an "upgrade stone" , to have a resistance to a specific mob.
  • The emerald in villagers' trading are replaced by coins , and the costs are increased.
  • The coins can be dropped by the mobs (coins count based on mob level).
  • The player gets 1 permanant looting level and 1 permanant fortune level each 25 levels.
  • The animals are level 15 maximum by default (15% of the global maximum level).

In the config file , you can :

  • Modify the random level system.
  • Change the global maximum level (100 by default).

 

My other mods : 

  • Infused ring
  • Mobs' crops
  • One Block

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