Minecraft Loot Crates mod 2026 download
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minecraft mod Loot Crates

Loot Crates

Game Version: 1.15.2
Total Downloads: 10,776
Updated: May 26, 2020
Created: Oct 20, 2016
Download Loot CratesDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
loot-crates-1.15.2-2.1.0.jar release 41.58 KB May 26, 2020 1.15.2 487 download Loot Crates loot-crates-1.15.2-2.1.0.jar releaseDownload
loot_crates-1.15.2-2.0.0.jar release 33.56 KB Feb 22, 2020 1.15.2 379 download Loot Crates loot_crates-1.15.2-2.0.0.jar releaseDownload
loot_crates-1.14.4-2.0.0.jar release 33.54 KB Feb 22, 2020 1.14.4 197 download Loot Crates loot_crates-1.14.4-2.0.0.jar releaseDownload
lootcrate-1.12.2-1.0.1.jar release 19.92 KB Aug 2, 2018 1.12.2 4,496 download Loot Crates lootcrate-1.12.2-1.0.1.jar releaseDownload
lootcrate-1.0.0.jar release 18.14 KB Dec 23, 2017 1.12.2 704 download Loot Crates lootcrate-1.0.0.jar releaseDownload
lootcrate-0.0.5.jar release 17.01 KB Nov 14, 2016 1.10.2 4,016 download Loot Crates lootcrate-0.0.5.jar releaseDownload
lootcrate-0.0.4.jar release 16.70 KB Oct 23, 2016 1.10.2 196 download Loot Crates lootcrate-0.0.4.jar releaseDownload
lootcrate-0.0.3.jar release 16.71 KB Oct 20, 2016 1.10.2 166 download Loot Crates lootcrate-0.0.3.jar releaseDownload
lootcrate-0.0.2.jar release 16.61 KB Oct 20, 2016 1.10.2 135 download Loot Crates lootcrate-0.0.2.jar releaseDownload

Description

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This mod adds in the ability to make inventories which give random sets of items, based on the name of the inventory.

 

To make a crate you must first make the crate name in the .xml which is defaulted to TestCrate1, Then use an anvil ingame to rename a crate to the exact same name TestCrate1

 

This entire server side utility requires you to make all your edits in the xml provided in the config folder labeled lootcrate.xml

This is a cutdown version for my example.

 

 Heres how to add custom number of items:

<Crates>
    <Crate name="TestCrate1">
        <Key id="minecraft:stick" color="red" name="NameHere">
            <Tag>{display:{Lore:["LoreHere"]}}</Tag>
        </Key>
        <Reward r="10">
            <Item id="minecraft:redstone" n="10"/>
            <Item id="minecraft:emerald"/>
        </Reward>

 Here is how you determine % chance of getting item:

        <Reward r="10">
            <Item id="minecraft:emerald"/>
        </Reward>
        <Reward r="10">
            <Item id="minecraft:emerald"/>
        </Reward>
        <Reward r="5">
            <Item id="minecraft:emerald"/>
        </Reward>
        <Reward r="5">
            <Item id="minecraft:emerald"/>
        </Reward>

 This is how the % works out:

r=10 = 30%
r=10 = 30%
r=5   = 15%
r=5   = 15%
Total of 100%

 Commands:
/lc reload (can edit the .xml and /lc reload ingame without restarting server!)
/lckey player TestCrate1 (For config example above)

 

 

 

 

 

 

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