Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| MCglTF-1.19-Forge-1.0.1.0.jar release | 453.72 KB | Jul 24, 2022 | 1.19 | 1 | Download |
| MCglTF-1.18.2-Forge-1.0.1.0.jar release | 453.62 KB | Jul 24, 2022 | 1.18.2 | 1 | Download |
| MCglTF-1.16.5-Forge-1.1.1.0.jar release | 444.53 KB | Jul 24, 2022 | 1.16.5 | 2 | Download |
| MCglTF-1.12.2-Forge-1.0.1.0.jar release | 447.19 KB | Jul 24, 2022 | 1.12.2 | 1 | Download |
| MCglTF-1.19-Forge-1.0.0.0.jar release | 450.63 KB | Jul 6, 2022 | 1.19 | 11 | Download |
| MCglTF-1.18.2-Forge-1.0.0.1.jar release | 450.55 KB | May 4, 2022 | 1.18.2 | 35 | Download |
| MCglTF-1.16.5-Forge-1.1.0.1.jar release | 441.46 KB | May 4, 2022 | 1.16.5 | 13 | Download |
| MCglTF-1.12.2-Forge-1.0.0.2.jar release | 444.33 KB | May 4, 2022 | 1.12.2 | 19 | Download |
| MCglTF-1.18.2-Forge-1.0.0.0.jar release | 450.45 KB | Apr 1, 2022 | 1.18.2 | 11 | Download |
| MCglTF-1.16.5-Forge-1.1.0.0.jar release | 441.33 KB | Mar 27, 2022 | 1.16.5 | 9 | Download |
| MCglTF-1.12.2-Forge-1.0.0.1.jar release | 444.23 KB | Mar 27, 2022 | 1.12.2 | 17 | Download |
| MCglTF-1.16.5-Forge-1.0.0.0.jar release | 440.58 KB | Mar 10, 2022 | 1.16.5 | 22 | Download |
| MCglTF-1.12.2-Forge-1.0.0.0.jar release | 444.35 KB | Mar 10, 2022 | 1.12.2 | 15 | Download |
Screenshots
Description
MCglTF is a 3D model loader library which load glTF format file and prepare the required techniques to render the model for Minecraft Modding enviroment.
Various features from glTF spec are available, but still remain a good compatibility and performance.
What is glTF?
The following image gives an overview of glTF:
From github.com/javagl/gltfOverview/
Japanese translation by Takuto Takahashi
More detail github.com/KhronosGroup/glTF/
Usages
The example codes for rendering Block, Item, and Entity
- https://github.com/TimLee9024/MCglTF-Example
Features
- ✅ GLTF format (Embedded resources or via ResourceLocation)
- ✅ GLB format
- ✅ UVs
- ✅ Normals
- ✅ Tangents
- ✅ Vertex colors
- ✅ Materials (Require ShaderMod and supported ShaderPack for PBR)
- ✅ Textures
- ❎ Mutiple texture coordinates (For compatibility reason with Vanilla)
- ✅ Rig
- ✅ Animations (multiple)
- ✅ Morph targets
- ✅ Zero-scale node culling (https://github.com/KhronosGroup/glTF/pull/2059)
- ✅ Custom material handler for excuting specical render commands for specified meshes
System requirements
- OpenGL 4.3 and higher
Credit
- JglTF by javagl: https://github.com/javagl/JglTF
- Mikk Tangent Space Generator by jMonkeyEngine: https://github.com/jMonkeyEngine/jmonkeyengine
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