Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| mob_farm_nerfer-1.18-2.3.0.jar release | 11.20 KB | Dec 8, 2021 | 1.18 | 4,128 | Download |
| mob-farm-nerfer-1.17-2.3.0.jar release | 10.90 KB | Jul 4, 2021 | 1.17 | 47 | Download |
| mob_farm_nerfer-1.16.x-2.2.0.jar release | 10.65 KB | Jul 29, 2020 | 1.16.1 | 92 | Download |
| mob_farm_nerfer-1.15.x-2.2.0.jar release | 10.60 KB | May 7, 2020 | 1.15.2 | 103 | Download |
| mob_farm_nerfer-1.15.x-2.1.0.jar release | 10.11 KB | May 6, 2020 | 1.15.2 | 25 | Download |
| mob_farm_nerfer-1.15.x-2.0.0.jar release | 9.71 KB | May 5, 2020 | 1.15.2 | 25 | Download |
| mob_farm_nerfer-1.15.x-1.0.0.jar release | 9.69 KB | May 4, 2020 | 1.15.2 | 22 | Download |
| mob_farm_nerfer-1.16-snapshots-2.2.0.jar alpha | 10.59 KB | May 7, 2020 | 1.16-Snapshot | 39 | Download |
| mob_farm_nerfer-1.16-snapshots-2.1.0.jar alpha | 10.10 KB | May 6, 2020 | 1.16-Snapshot | 20 | Download |
| mob_farm_nerfer-1.16-snapshots-2.0.0.jar alpha | 9.70 KB | May 5, 2020 | 1.16-Snapshot | 19 | Download |
| mob_farm_nerfer-1.16-snapshots-1.0.0.jar alpha | 9.95 KB | May 4, 2020 | 1.16-Snapshot | 19 | Download |
Description
Mob Farm Nerfer
This mod attempts to nerf mob farms.
Features:
- Removes drops from hostile entities that have taken fall damage over a specified threshold.
- Removes drops from hostile entities that are in an are that's considered crowded.
- Removes drops from hostile entities that can't reach the attacking player.
Options:
All checks can be turned off by setting their corresponding option to 0.
Example default mob_farm_nerfer.properties file:
# The percentage of fall damage that trigers an entity to not drop loot or xp.
fall_damage_threshold=0.5
# The amount of mobs in an area that is considered crowded.
crowding_threshold=5
# The radius of the area that entities look in around them to find the amount of entities.
crowding_radius=3
# Maximum distance the mod will try to pathfind to the player. max_path_checking_distance=25
Example file with default values:
fall_damage_threshold = 0.5
crowding_threshold = 5
crowding_radius = 3
max_path_checking_distance = 25
Get 0.05 TON 💎
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