Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| MobDifficulty.jar beta | 3.76 KB | Jan 2, 2017 | 1.11 | 285 | Download |
Description
This plugin changes the amount of damage mobs attack with and take. The idea is that the farther away from spawn that players travel, the more damage mobs attack with, but the less damage they take.
Commands:
- /mobdifficulty reload – reload the config.yml file
Default config.yml:
damageModifier: 0.1 # Every 'decrementEvery' blocks, increase the amount of damage that mobs attack with by this value. Ex: With damageModifier of 1 and decrementEvery of 10, every 10 blocks a user travels mobs deal 1 more damage.
decrementEvery: 10 # See above
maximumDamage: 100 # This is the absolute maximum amount of damage any hostile mob can attack with. Set to -1 to disable. (if affectArmor is enabled, this also applies to the maximum amount of damage a player can attack an entity with).
minimumDamage: 0 # This is the absolute minimum amount of damage any hostile mob can attack with. If this is ever negative, it has the potential to heal. (if affectArmor is enabled, this also applies to the minimum amount of damage a hostile mob can receive).
affectArmor: true # Whether or not this plugin should modify the amount of damage that players deal to hostile mobs. If this is true, mobs will need to take considerably more damage before dying. If this is false, mobs have the same amount of health (which means that this plugin would only modify the amount of damage a mob deals). Recommended to be set to true.
sendDamageMessage: false # Whether or not players should be told the amount of damage they attack with/are attacked with. Lists the amount of damage that they receive, as well as how much their damage was modified by this plugin. Useful to set to true when configuring the damageModifier and decrementEvery values.
enabledByDefault: true # if this is true, this plugin is enabled on all worlds EXCEPTING the ones listed below. If this is false, this plugin is disabled on all worlds, excepting the ones listed below.
worldList: [] # See above
If you have any questions or suggestions, please PM me.
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