Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| 1.14.1 release | 2.37 MB | Sep 29, 2022 | 1.19.1 | 6 | Download |
| 1.13.1 release | 4.45 MB | Sep 2, 2022 | 1.19.1 | 16 | Download |
| 1.10.8 release | 1.66 MB | Aug 1, 2022 | 1.19.1 | 40 | Download |
| NeoPerformance-1.10.7.jar release | 1.65 MB | Jul 29, 2022 | 1.19.1 | 8 | Download |
Description
FEATURES:
- Prevent server lag by preventing many forms of lag machines and optimizing standard gameplay.
- Prevent server crashes by halting the server at set TPS.
- SmartClear – Remove large clusters of entities, this is better than the standard entity removal method that most lag prevention plugins use.
- Chunks – This shows the top chunks that have the most entities.
- SmartNotify – Notifies admins when there are too many entities that are causing lag.
- Send emails when the server is lagging.
- Highly customizable (Check YML file at the bottom of the page)
COMMANDS AND PERMISSIONS:
- /Neoperformance or /np (neoperformance.admin) – Shows server status for admins
- /np help (neoperformance.help) – Shows all the commands their use
- /np halt (neoperformance.halt) – Manually halt the server
- /np chunks <world> (neoperformance.chunks) – Show the chunks with the most entities. Type /np chunks to show the top 10 for all worlds and /np chunks <world> for the top ten of the specified world.
- /np reload (neoperformance.reload) – Reload the plugins config file
- /np bypass <player> (neoperformance.bypass) – Bypass server halt
- /np smartclear <flags> <neoperformance.smartclear> Destroy entity clusters
- For SmartNotify, an integrated notify system with chunks and clusters, either have op or neoperformance.smartnotify
LAG PREVENTION:
- Prevents too many explosions
- Prevents too many mob spawns
- Prevents lag machines, such as too many minecarts.
CRASH PREVENTION:
If the plugin fails to prevent lag, the server will enable halt mode and stop the following activities until the server was reached a stable tps:
- Teleportation
- Players moving too fast (speed hacks, etc)
- Entity explosions
- Redstone (Redstone activity is cached and then restored once the server reaches a stable tps, meaning redstone contraptions won’t break)
- Chunk loading
- Entity spawn events (and items from being dropped)
- Command blocks executing commands
- Block being broken (because items can’t be dropped)
- Projectiles
- Entity breeding
- Entity targetting
- Block physics
- Players from joining (extreme lag can be caused by too many players, the plugin stops players from joining until the server is at a playable state)
YML FILE
Find here https://www.spigotmc.org/resources/neoperformance.103183/<br /><br />
Get 0.05 TON 💎
Download
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