Minecraft NoDamItem mod 2026 download
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minecraft mod NoDamItem

NoDamItem

Game Version: 1.12.2
Total Downloads: 2,759
Updated: Apr 27, 2020
Created: Apr 22, 2020
Download NoDamItemDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
nodami-1.12.2-1.2.5.jar release 14.62 KB Apr 27, 2020 1.12.2 2,672 download NoDamItem nodami-1.12.2-1.2.5.jar releaseDownload
nodami-1.12.2-1.2.4.jar release 14.49 KB Apr 24, 2020 1.12.2 53 download NoDamItem nodami-1.12.2-1.2.4.jar releaseDownload
nodami-1.12.2-1.2.3.jar release 11.74 KB Apr 22, 2020 1.12.2 23 download NoDamItem nodami-1.12.2-1.2.3.jar releaseDownload
nodami-1.12.2-1.2.2.jar release 10.58 KB Apr 22, 2020 1.12.2 11 download NoDamItem nodami-1.12.2-1.2.2.jar releaseDownload

Description

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This is a fork of NoDamI by ProfHugo, allowed by the license (at least, if I read it right). All credit should go to ProfHugo, and all potential revenue generated by this project will go directly to ProfHugo. The mod turns off damage cooldown for most sources of damage, allowing each (rightful) hit to register. 

This fork adds three extra options: an item whitelist, an offhand item whitelist, and an experimental "difference mode". The item and offhand item whitelists work as advertised: by adding an item's unlocalized name to the config, the item will give i-frames when held in the main or off hand. This is useful for weapons that expect i-frames to exist, such as a sword that sends out a shockwave or a shield that deals constant contact damage. 

"difference mode" is experimental. When difference mode is on in the config, if one would receive an attack from the exact same source as the last attack dealt to it, while it is still flashing red from the last attack, this attack will be canceled. This is an alternative fix to the continuous damage problem, while still ensuring that multiple hits landed by different people on the same entity will still register. It is, again, experimental, so feedback is welcome.

Oh, also, in-game config has been added.

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