Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Pablo's Ultimate Overhaul release | 293.87 KB | Mar 22, 2020 | 1.15.2 | 288 | Download |
| Pablo's Ultimate Overhaul.zip release | 300.11 KB | Mar 22, 2020 | 1.15.2 | 4 | Download |
Screenshots
Description
[1.15 OPTIFINE REQUIRED]
Changes in this pack:
– Biome-dependent textures of Zombies, Skeletons, Creepers, Spiders and Iron Golems;
– Updated textures for Witches, Pillagers, Vindicators, Evokers and Ravagers;
– Updated armor and tools textures;
– New weapons, obtained by renaming existing weapons on anvils (Every texture that requires enchantment is optional);
– Block overlays;
Biome textures:
– Zombies – Jungle, Swamp, Snowy biomes;
– Skeletons – Desert, Jungle, Swamp, Underwater;
– Creepers and Spiders – Desert, Jungle, Swamp, Underwater, Snowy biomes;
– Iron Golems - Desert, Jungle, Swamp, Taiga, Savanna, Snowy biomes;
New weapons:
Hammer, Battleaxe and Hatchet comes from renaming axes;
Dagger, Spear and Scythe comes from renaming swords;
Multishot, Piercing and Quick Charge Crossbows comes from renaming and enchanting crossvows;
Infernal Hammer, Scythe, Axe, Sword and Bow comes from renaming and enchanting (Fire aspect or Flame) this weapons;
Unbreaking Bows and Crossbows comes from renaming and enchanting bows and crossbows.
Unbreaking I, II and III weapons:
– To get Unbreaking I custom texture, rename your weapon to "Iron Bow"/"Iron Crossbow".
– To get Unbreaking II custom texture, rename your weapon to "Golden Bow"/"Golden Crossbow".
– To get Unbreaking III custom texture, rename your weapon to "Diamond Bow"/"Diamond Crossbow".
This pack will be updated soon, adding new features and version for 1.14.
Get 0.05 TON 💎
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