Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| particleculling-1.12.2-v1.3.1.jar release | 14.93 KB | Jan 16, 2022 | 1.12.2 | 174 | Download |
| particleculling-1.12.2-v1.3.jar release | 14.95 KB | Nov 19, 2021 | 1.12.2 | 270,680 | Download |
| particleculling-1.12.2-v1.2.jar release | 877.94 KB | Oct 5, 2021 | 1.12.2 | 31,223 | Download |
| particleculling-1.12.2-v1.1.jar release | 876.74 KB | Sep 19, 2021 | 1.12.2 | 10,268 | Download |
| particleculling-1.12.2-v1.0.1.jar release | 873.56 KB | Sep 19, 2020 | 1.12.2 | 145,185 | Download |
| particleculling-1.12.2-v1.0.jar release | 873.32 KB | Sep 19, 2020 | 1.12.2 | 67 | Download |
Description
This mod is a client-side performance enhancing mod, which stops particles that are outside the player's view from rendering. It has the potential to significantly increase FPS, especially in areas with lots of particles. There are two configuration options included:
cullBehindBlocks – Set this to false if you do not want to cull particles that technically are in the player's view but are obstructed by blocks.
cullBehindGlass – Set this to true if you don't want particles to be rendered behind glass and other transparent blocks. This does nothing if "cullBehindBlocks" is turned off.
Here's a short showcase of the mod in action. Depending on the circumstances, your results may vary.
You are allowed to use this mod in any modpack.
Come join me on Discord! https://discord.gg/kgZUAxK
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