Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| PassiveMobs.jar release | 3.73 KB | Jun 23, 2018 | 1.12 | 1,205 | Download |
| PassiveMobs.jar beta | 3.69 KB | Jan 2, 2017 | 1.11 | 419 | Download |
| PassiveMobs.jar beta | 3.62 KB | Jan 2, 2017 | 1.8.1 | 101 | Download |
Description
Enable/disable mob targetting.
Commands:
- /passivemobs save – save changes to config.yml
- /passivemobs <entity> – lists whether or not an entity is hostile.
- /passivemobs <entity> [passive/hostile] – change whether a monster is hostile or not.
If you want to configure this plugin manually (rather than in game, using commands) make sure that the server is offline before making any changes (otherwise they will be overwritten).
A config should look something like this:
# Any changes made to this file while the server is online will be overwritten.
passivemobs:
- ZOMBIE
- SKELETON
- CREEPER
If you have any questions, please PM me.
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