Minecraft Rainbeau’s Recipes for Disaster mod 2026 download
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minecraft mod Rainbeau’s Recipes for Disaster

Rainbeau’s Recipes for Disaster

Game Version: 1.16.4
Total Downloads: 212
Updated: Nov 23, 2020
Created: Sep 15, 2018
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Earlier Versions

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Rainbeau's Recipes for Disaster - 201122.zip release 296.22 KB Nov 23, 2020 1.16.4 47 download Rainbeau’s Recipes for Disaster Rainbeau's Recipes for Disaster - 201122.zip releaseDownload

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(A Data Pack for Minecraft 1.16.2 – 1.16.5.)

 

Highlights:

– It's a recipe data pack, so… it adds recipes

 

Yeah, it's another data pack that adds recipes to the game. More specifically, it adds 64 of them (43 new crafting and 21 "uncrafting"). It also revises 41 vanilla recipes (specifically, the stair crafting recipes, the iron and gold armor to nugget smelting recipes, and the paper recipe). I put it together for my own use, and so figured, I might as well release it. It has recipes I like, and only recipes I like. If you like 'em too, feel free to use the pack. But if you like other recipes better, well, use a different recipe mod or data pack. 😉

The recipes all have unlocks for the recipe book, just as do vanilla recipes.

The included recipes are….

Chainmail Armor: Constructed from a combination of iron ingots and iron nuggets. A full suit of iron armor requires 24 ingots; a full suit of chainmail armor requires 15 ingots and 9 nuggets, just two-thirds as much iron. Recipes unlock as soon as you have an iron nugget in your inventory.

Clay: Made by combining dirt and sand with a bucket of water. (Yes, you get the bucket back.) Recipe unlocks as soon as you have dirt in your inventory.

Cobweb: Made with string and a slime ball. Recipe unlocks as soon as you have string in your inventory.

Dyes: Brown dye can be made by combining red and green dyes, or by smelting rotten flesh. (I got tired of never having access to brown dye until I happened to find a jungle.) Black dye can be made from coal or charcoal, or by combining blue and brown dyes. Brown or red dyes can also be made by smelting brown or red mushrooms, respectively.

Elytra: Made with leather and phantom membranes. Recipe unlocks as soon as you have a phantom membrane in your inventory.

Grass: Made by combining dirt with grass or ferns. Recipe unlocks when you have dirt in your inventory.

Gravel: Cobblestone can be ground to gravel in a stonecutter. Recipe unlocks, of course, when you have cobblestone in your inventory.

Horse Armor: Constructed with a regular helmet, two chestplates, and two leggings of the appropriate type. Each recipe unlocks as soon as you have the appropriate base material (an iron ingot, a gold ingot, or a diamond) in your inventory.

Iron: Cobblestone can be processed to extract its iron content in the form of iron nuggets. Nine cobblestone will produce one nugget, which means you'll need more than a full stack of cobblestone to get a single iron ingot. Clearly, this isn't a terribly efficient way of obtaining iron, but, well, if all else fails…. Anyway, the recipe unlocks when you've got cobblestone in your inventory.

Leather: You can now create leather by "cooking" rotten flesh in a smoker. Recipe unlocks as soon as you have rotten flesh in your inventory.

Monster Spawner: Crafted with iron bars, obsidian and a diamond block. (When placed, a spawner will of course be a pig spawner; you'll need to use an appropriate mob spawn egg in order to change the type. How you can get such an egg will depend upon which other mods or data packs you're using.) Recipe unlocks as soon as you have a diamond block in your inventory.

Mycelium: Made by combining dirt with mushrooms. Recipe unlocks when you have dirt in your inventory.

Name Tag: Crafted with string, leather and paper. Recipe unlocks when you have paper in your inventory.

Nether Star: Crafted (for those who don't want the bother of actually killing a wither) from diamond blocks, wither skeleton skulls and soul sand. Recipe unlocks as soon as you have a wither skeleton skull in your inventory.

Paper: Making paper still requires three sugar cane, but it's now a shapeless recipe, so you can do it in your 2×2 crafting grid.

Podzol: Made by combining dirt with dead bushes. Recipe unlocks when you have dirt in your inventory.

Saddle: Constructed with leather, wool, and iron ingots. Recipe unlocks when you have leather in your inventory.

Sand: Regular sand can be converted to red sand with the aid of quartz, and red sand to regular sand with the aid of iron. Those recipes unlock when you have the source variety of sand in your inventory. You can also make sand from gravel, by crushing the smaller rocks and discarding the larger ones. But you do so at a loss, with four gravel yielding only two sand. That recipe unlocks when you have gravel. Finally, sandstone can be ground to sand, and red sandstone to red sand, in a stonecutter. Those recipes unlock when you have the appropriate variety of sandstone.

Slabs to Planks: A pair of wooden slabs can now be recombined to create a wooden plank.

Stairs: Crafting stairs (of any type) now yields six stairs, instead of just four. So crafting stairs is now just as resource efficient as stonecutting them.

Stick: You can now turn saplings into sticks. Because, why not? Recipe unlocks as soon as you have a sapling of any variety in your inventory.

String: Just as you can turn string into cobwebs, you can turn cobwebs into string. And you can also turn wool into string. Recipes unlock when you have cobwebs or wool in your inventory.

Uncraft Armor: Smelting a chainmail, iron or gold tool or piece of armor now yields an ingot instead of just a nugget. Leather armor can also now be "uncrafted" to yield leather. As in vanilla, though, diamond and netherite tools and armor can't be smelted or uncrafted.

Uncraft Glass Panes: Eight glass panes of a given color can be "uncrafted" back into three glass blocks of that color. (Don't ask how. It's magic.) Each recipe unlocks as soon as you have a glass pane of the relevant color in your inventory.

— Rainbeau Flambe (Darryl Burgdorf)

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