Minecraft RegionMobs mod 2026 download
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minecraft mod RegionMobs

RegionMobs

Game Version: CB 1.7.2-R0.3
Total Downloads: 2,203
Updated: Feb 16, 2014
Created: Jun 9, 2013
Download RegionMobsDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
RegionMobs v1.2 release 19.71 KB Feb 16, 2014 CB 1.7.2-R0.3 407 download RegionMobs RegionMobs v1.2 releaseDownload
RegionMobs v1.11 release 18.19 KB Jun 27, 2013 CB 1.5.2-R1.0 668 download RegionMobs RegionMobs v1.11 releaseDownload
RegionMobs v1.1 release 18.18 KB Jun 23, 2013 CB 1.5.2-R1.0 518 download RegionMobs RegionMobs v1.1 releaseDownload
RegionMobs v1.0 release 17.51 KB Jun 9, 2013 CB 1.5.2-R0.1 610 download RegionMobs RegionMobs v1.0 releaseDownload

Screenshots

Description

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https://media.forgecdn.net/attachments/118/462/RegionMobsGhast2.png

Are mobs always mauling your players? Would life be better with neutral mobs? Download RegionMobs! Just define a region with WorldGuard and then neutralize the region. Whenever a player enters the region, hostile mobs won't attack unless provoked, just like a zombie pigmen!

How to Install:

  • WorldGuard IS NEEDED
  • Just drop jar into the plugins folder and you're set!

Current Features:

  • Neutralize mobs in predefined WorldGuard regions
  • Mobs only attack if player attacks first
  • Auto updating

Planned Features:

  • Configurations for changing monster stats on a per region basis
  • Configurations for changing what monsters spawn on a per region basis
  • If you have any ideas for the plugin, just comment!

Commands:

  • /rm help – Shows the help menu
  • /rm enable <RegionName> – Neutralizes mobs for a region
  • /rm disable <RegionName> – Un-neutralizes mobs for a region
  • /rm list – Shows a list of currently neutralized regions

Permissions:

  • regionmobs.command.rm – Allows the use of the rm command

Source

Source Code (Github)(No source right now. Feel free to decompile the jar file)

Changelog:

  • Version 1.2: *Latest Version*
    • Updated to 1.7.2
  • Version 1.11:
    • Fixed problem with removing configured regions
  • Version 1.1:
    • Mobs inside safe regions will no longer target players outside safe regions, and vice versa
    • No longer depends on WorldGuard Region Events
  • Version 1.0:
    • Initial Release

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