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minecraft mod Safari

Safari

Game Version: CB 1.3.1-R1.0
Total Downloads: 4,255
Updated: Aug 8, 2012
Created: Jul 24, 2012
Download SafariDownload Earlier Versions

Earlier Versions

Name Size Uploaded Game Version Downloads
Safari Release 3.1 release 16.96 KB Aug 8, 2012 CB 1.3.1-R1.0 1,729 download Safari Safari Release 3.1 releaseDownload
Safari Release 3 release 14.59 KB Jul 31, 2012 CB 1.2.5-R5.0 817 download Safari Safari Release 3 releaseDownload
Safari Release 2 release 13.40 KB Jul 29, 2012 CB 1.2.5-R5.0 675 download Safari Safari Release 2 releaseDownload
Safari Release 1 release 13.21 KB Jul 27, 2012 CB 1.2.5-R4.0 729 download Safari Safari Release 1 releaseDownload
Initial Version (Beta) beta 13.05 KB Jul 24, 2012 CB 1.2.5-R4.0 305 download Safari Initial Version (Beta) betaDownload

Description

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Plugin-Information

Think of safaris as hunting-jouneys

Each safari may be configured like this:

  • specific mob-types which count for the safari progress
  • specific day/night time hours during which mob-kills are valid
  • required safari-points to start the safari (number of previously completed safaris)
  • the kind of drops the player is rewarded upon completing his current safari

Rules

  • Each player may enlist for one Safari at a time
  • The Safari is persisted and does not require the player to complete it within one online-session

Commands

Player commands

The following commands are accessible for all players:

  • /safari list – List all available safaris
  • /safari info – See your current safari and your safari points/statistics
  • /safari start <safariname> – Start the specified safari
  • /safari stop – Cancel your current safari
  • /safari showrecords – display current safari-record times (hours:minutes) and who accomplished this record

Administration-Commands

(only accessible for players with special permission or from the Minecraft server-console)

There are 2 admin-commands to de-/activate the Safaris for given worlds:

  • /safari add_world <worldname> – to activate Safaris for this world
  • /safari remove_world <worldname> – to deactivate Safaris for this world

Console-Commands

This command:

  • /safari showrecords <playerName>
    May be used from the servers console in order to enable signs which might trigger console-commands.
    This is done in order to setup signs (or maybe areas) which send the current records to a given player (who is currently online)

Configuration

Server-Admins may configure the available safaris like this (all safaris are direct keys inside the "safaris" section:

  • safaris:
    • <safariname> (e.g.: harmless):
      • description: <safari description> (e.g.Kill Mobs which are harmless (Cows, Chicken, Pig, Sheep))
      • name: <some name>
      • required_points: <how many points does the player need to gather to start this safari; at least 1 safari with 0 points should be available>
      • mobs_to_kill: <how many mobs does the player need to kill to complete this safari
      • types_of_mobs_to_kill: <list of mobs which are taken into account for kill-counter>
        • see: http://jd.bukkit.org/apidocs/org/bukkit/entity/EntityType.html for details
        • CHICKEN
        • COW
        • PIG
        • SHEEP
      • addDrops: <list of drops which should be added to the final kill drop>
        • see: http://www.minecraftwiki.net/wiki/Data_values#Item_IDs for item-ids
        • and http://dev.bukkit.org/server-mods/lessfood/ for configuration-syntax options
        • '289': 2 20
      • addRecordDrops: <list of drops which should be added to the final kill drop if the player achieved a new time-record for completing this safari>
        • see: http://www.minecraftwiki.net/wiki/Data_values#Item_IDs for item-ids
        • and http://dev.bukkit.org/server-mods/lessfood/ for configuration-syntax options
        • '289': 2 20

Installation

Pretty easy:

  • Download the latest safari.jar file
  • put it into your $MINECRAFTSERVER/plugins directory
  • start your Minecraft-Server

Done 🙂

Think about additional setup-steps:

  • enabling/disabling safaris on given worlds (depends on your server-setup)
  • configuring the supplied safari-configuration (adding/removing some or adjusting the drops/points limits)

Technical information

Changelog

Version 3.1

  • Finished record-time stuff (new command "showrecords", which is also callable via Console like: safari showrecords toSomePlayer which will send the records to this player… might be usefull if you would setup signs which can then send console-commands)
  • some formatting of messages (now with colors 😉 )
  • verified Plugin to be compatible with Bukkit 1.3.1 R1.0 (compiled it, started the server and did some safaris)
  • start of team-safaris

Version 3

  • fixed bug regarding mob-kills not counted
  • initial "competition" feature implementation
  • added configuration-support for "addRecordDrops" which will be used for rewarding a player if/when he/she creates a new record for a safari
  • some syntax corrections and formatting

Version 2

  • updated to craftbukkit-1.2.5-R5.0 (no real changes, just re-compile and test)
  • Existing config.yml gets not overwritten anymore; fixes: https://github.com/FeaRiTail/Safari/issues/1
  • added feedback about safari-progress; fixes: https://github.com/FeaRiTail/Safari/issues/2
  • removed unnecessary build-command from build.xml

Version 1

  • tested addDrops-configuration
  • added some defaults for safari-drops upon completion
  • translated the last german expressions to english
  • added message when trying to enlist for non-existing safari

Version 0.1

  • Releasing initial beta-version

Source Code

The complete source-code is available on github:

https://github.com/FeaRiTail/Safari

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