Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| ServerCore-1.3.2-1.19.2 release | 617.10 KB | Sep 30, 2022 | 1.19.2 | 7 | Download |
| ServerCore-1.3.1-1.19.1 release | 571.64 KB | Jul 29, 2022 | 1.19.2 | 41,335 | Download |
| ServerCore-1.3.1-1.19 release | 570.46 KB | Jul 29, 2022 | 1.19 | 47,903 | Download |
| ServerCore-1.3.0-1.19 release | 549.61 KB | Jun 7, 2022 | 1.19 | 13,532 | Download |
| ServerCore-1.2.9-1.18.2 release | 502.41 KB | Apr 23, 2022 | 1.18.2 | 100,526 | Download |
| ServerCore-1.2.8-1.18.1 release | 426.52 KB | Mar 1, 2022 | 1.18.1 | 3,265 | Download |
| ServerCore-1.2.8-1.18.2 release | 426.90 KB | Feb 28, 2022 | 1.18.2 | 10,114 | Download |
| ServerCore-1.2.7-1.18.1 release | 417.00 KB | Jan 9, 2022 | 1.18.1 | 13,376 | Download |
| ServerCore-1.2.6-1.18.1 release | 406.18 KB | Dec 10, 2021 | 1.18.1 | 2,356 | Download |
| ServerCore-1.2.5-1.17.1 release | 377.88 KB | Nov 29, 2021 | 1.17.1 | 549 | Download |
| ServerCore-1.2.4-1.17.1 release | 398.76 KB | Nov 28, 2021 | 1.17.1 | 147 | Download |
Description
ServerCore
A fabric mod that aims to optimize the minecraft server.
This includes:
- Several patches & optimizations to improve performance and reduce lagspikes, which shouldn't make any noticeable changes during gameplay.
Several configurable features that can heavily reduce lag, but have a slight impact on gameplay depending on the configuration.Warning
Some of the above optimizations use algorithms that may alter vanilla mechanics in the slightest.
These patches should all have an on/off switch in the config. If one does not, feel free to report it.
Features
Optimizations
Most optimizations in this mod are focused on getting rid of the majority of random lagspikes on servers.
Besides that, it also includes optimizations for chunk ticking, mob spawning, maps and player logins.
Entity Activation Range
A very configurable and optional feature that allows you to drastically cut down on the amount of entities that have to be processed on the server.
This is a port based off of Spigot's and PaperMC's implementation, with extra features.
Chunk ticking distance
A setting that allows you to reduce the distance at which chunks can tick (mob spawns & random ticks).
This allows for higher viewdistances at lower costs.
Dynamic performance checks
Allows the server to automatically adjust the current settings depending on the MSPT and config.
These include: Chunk-tick distance, View distance, Simulation distance (1.18) & mobcaps.
Villager lobotomization
Allows the server to cut down on villager lag from large trading halls, by slowing down the tick rate of villagers stuck
in 1×1 spaces.
– And more!
Commands & Configuration
Commands
- /servercore settings | config – Allows for modifying settings & configs ingame.
- /servercore status – Gives information about the current settings.
- /mobcaps – Displays current mobcaps for each spawn group.
Config
Most features are disabled by default and can be found in the config.
The config file can be found at /config/servercore.toml
License
ServerCore includes ports of patches from repositories such as PaperMC and Purpur.
If a file uses the GPL-3.0 license it will be stated at the top. All other files are licensed under MIT.
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